rodecomp/Source/Render
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00
..
DeviceContext Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
DX7 Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
DX9 Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Primitives Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Projection Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Text Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Textures Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
BlendColor.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
BlendColor.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
Direct3DErrors.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Direct3DErrors.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
DisplayMode.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
DisplayMode.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
FogConfiguration.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderAdapter.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderAdapter.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderBackends.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderBackends.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Renderer.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Renderer.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RendererBackBuffer.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderSystemBase.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
TextureStageModes.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
TextureStageModes.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00