..
Archive
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:08:47 +00:00
Client
Decompile fn_21959 (CGameMode::ApplyActorStatusEffects)
2026-11-06 17:08:54 +00:00
Contents
Decompile fn_04064 (ChangeUserHotkey)
2026-11-06 17:51:40 +00:00
File
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:30:12 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile 3 functions in Source/Network/ClientOptionPacket.cpp
2026-11-06 16:39:41 +00:00
Render
Decompile 2 functions in Source/Render/DeviceContext/DCSurface.cpp
2026-11-06 17:57:21 +00:00
Resource
Decompile 2 functions in Source/Resource/World/TerrainResource.cpp
2026-11-06 16:32:13 +00:00
Script
Decompile fn_18353 (SetSubChatWndOption)
2026-11-06 17:13:45 +00:00
Security
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:08:47 +00:00
UI
Decompile 4 functions in Source/UI/GameSettings/GameSettingsUI.cpp
2026-11-06 17:55:54 +00:00
Utility
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:30:12 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00