rodecomp/Source/Client/Mode
ragnarok-clanker 64376e7263 Decompile 9 functions in Source/Client/Mode/LoginMode.cpp, Source/Client/Mode/CLoginMode.h
Batch #4181 by youko: 4 byte-identical, 5 confirmed by peer review.

- fn_22265 CLoginMode::SubD8D4F0: byte-identical
- fn_22270 GetClientType: logic confirmed by peer review
- fn_22272 CLoginMode::GetMaxCharacterSlot: logic confirmed by peer review
- fn_22273 GetUserCountText: logic confirmed by peer review
- fn_22274 CLoginMode::ReceiveCharacterSlots: logic confirmed by peer review
- fn_22276 CLoginMode::SubD8EDC0: byte-identical
- fn_22279 CLoginMode::SubD8F560: byte-identical
- fn_22280 CLoginMode::ReceiveCharacterList: logic confirmed by peer review
- fn_22288 CLoginMode::SubD91780: byte-identical

Peer-reviewed-by: Yommy, superintelligence, tayoba
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Client/Mode/LoginMode.cpp
2026-10-30 01:44:38 +00:00
..
CGameMode.h Decompile 5 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/CGameMode.h 2026-10-30 01:17:01 +00:00
CLoginMode.h Decompile 9 functions in Source/Client/Mode/LoginMode.cpp, Source/Client/Mode/CLoginMode.h 2026-10-30 01:44:38 +00:00
CMode.h Decompile fn_17824 (CMode::DrawCursor) 2026-10-29 09:01:52 +00:00
GameMode.cpp Decompile 3 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-29 22:36:26 +00:00
GameModeHandlers.cpp Decompile 9 functions in Source/Client/Mode/GameModeHandlers.cpp, Source/Client/Mode/CGameMode.h 2026-10-29 23:08:44 +00:00
GameModeNames.cpp Decompile 9 functions in Source/Client/Mode/GameModeNames.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-29 12:57:42 +00:00
GameModeNotices.cpp Decompile 5 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/CGameMode.h 2026-10-30 01:17:01 +00:00
GameModePackets.cpp Decompile 7 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h 2026-10-29 22:24:27 +00:00
GameModeProtocol.cpp Decompile 3 functions in Source/Client/Mode/GameModeProtocol.cpp 2026-10-29 22:37:49 +00:00
LoginMode.cpp Decompile 9 functions in Source/Client/Mode/LoginMode.cpp, Source/Client/Mode/CLoginMode.h 2026-10-30 01:44:38 +00:00
ModeCursor.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeCursor.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Client headers (Browser, Input, Mode) 2026-10-27 13:42:38 +00:00
ModeDragState.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ModeDragState.h Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp Decompile 2 functions in Source/Client/Mode/ModeLifetime.cpp, Source/Contents/Configuration/ServiceConfiguration.cpp, ... 2026-10-29 12:55:03 +00:00
ModeMgr.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ModeMgr.h Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ModeTooltip.cpp Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ... 2026-10-27 12:07:15 +00:00
ModeTooltip.h Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ... 2026-10-27 12:07:15 +00:00