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Archive
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Decompile 3 functions in Source/Archive/PakName.cpp
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2026-11-07 05:18:23 +00:00 |
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Client
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Decompile 11 functions in Source/Client/Mode/GameModePackets.cpp
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2026-11-07 06:30:20 +00:00 |
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Contents
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Decompile fn_19045 (CEZ2STRScreenEffect::Slot04)
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2026-11-07 06:29:03 +00:00 |
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File
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Decompile fn_18256 (CreateUniqueFileName)
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2026-11-07 00:48:52 +00:00 |
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Interface
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Decompile 27 functions in Source/Interface/BoolStubs.cpp
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2026-10-30 01:48:15 +00:00 |
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Network
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Decompile fn_22266 (CLoginMode::SubD8D500)
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2026-11-06 21:14:57 +00:00 |
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Render
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Decompile fn_19045 (CEZ2STRScreenEffect::Slot04)
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2026-11-07 06:29:03 +00:00 |
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Resource
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Decompile fn_08019 (GrannyAnimationLibrary::ReadAnimationFile)
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2026-11-07 06:27:14 +00:00 |
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Script
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Decompile 2 functions in Source/Script/LuaScript.cpp
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2026-11-07 04:03:27 +00:00 |
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Security
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Decompile fn_08209 (CNProtectGameGuardMgr::Initialize)
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2026-11-07 03:43:23 +00:00 |
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UI
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Decompile fn_17179 (UIWindowMgr::InitializeWindowPolicy)
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2026-11-07 06:28:08 +00:00 |
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Utility
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Decompile fn_17634 (LexiconBoundary::Matches)
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2026-11-07 06:25:53 +00:00 |
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ActorPickNode.cpp
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Decompile 2 functions in Source/ActorPickNode.cpp
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2026-11-05 14:26:36 +00:00 |
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ActorPickNode.h
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Confirm fn_17911 (CActorPickNode::MakeQuardTree)
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2026-11-05 03:47:31 +00:00 |
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EntityInit.cpp
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Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
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2026-10-31 12:07:19 +00:00 |
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LexiconTrie.cpp
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Decompile fn_45446 (LexiconSerializer::Insert)
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2026-10-30 05:28:09 +00:00 |