rodecomp/Source
ragnarok-clanker 656d04325a Decompile fn_24238 (CSession::ResolvePendingActorName)
Batch #16994 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_24238 CSession::ResolvePendingActorName: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 12:20:23 +00:00
..
Archive Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Client Decompile fn_24238 (CSession::ResolvePendingActorName) 2026-11-11 12:20:23 +00:00
Contents Decompile fn_19602 (CNavigationManager::Navigate) 2026-11-11 12:16:51 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-11 07:12:44 +00:00
Network Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Render Decompile 7 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ... 2026-11-11 10:44:54 +00:00
Resource Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Script Decompile 2 functions in Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Script/LuaScript.cpp 2026-11-11 08:26:49 +00:00
Security Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
UI Decompile 2 functions in Source/Contents/Repute/ReputeMgr.cpp, Source/UI/Macro/UIMacroUserInfoWnd.cpp 2026-11-11 12:07:39 +00:00
Utility Decompile 10 functions in Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, ... 2026-11-11 12:05:23 +00:00