rodecomp/Source/Render
ragnarok-clanker e9eb7d7001 Decompile 7 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ...
Batch #16882 by eAthena: 7 byte-identical, 0 confirmed by peer review.

- fn_15974 GameSettingsUI::CUIGroupRodexSpam::Apply: byte-identical
- fn_15952 GameSettingsUI::CUIGroupGraphics::BindAdapterItem: byte-identical
- fn_15954 GameSettingsUI::CUIGroupGraphics::BindModeItem: byte-identical
- fn_15956 GameSettingsUI::CUIGroupGraphicsAPI::BindItem: byte-identical
- fn_15958 GameSettingsUI::CUIGroupSkin::BindItem: byte-identical
- fn_16014 GameSettingsUI::CUIListPage::LoadOptions: byte-identical
- fn_16007 GameSettingsUI::CUIGroupRodexSpam::OnSelect: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-11 10:44:54 +00:00
..
Device Decompile 7 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ... 2026-11-11 10:44:54 +00:00
DeviceContext Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Drawing Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
DX7 Decompile fn_01863 (PerspectiveMatrixDX7) 2026-11-11 02:09:08 +00:00
DX9 Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Primitives Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Projection Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Text Decompile fn_23337 (CSession::InitClientData) 2026-11-10 20:56:30 +00:00
Textures Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Renderer.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Renderer.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
RendererBackBuffer.h Decompile 2 functions in Source/Render/DX7/BackBufferDX7.cpp, Source/Render/DX7/DeviceOwnerDX7.h, ... 2026-11-04 18:54:31 +00:00
RenderSystemBase.h Decompile 3 functions in Source/Render/RenderSystemBase.h, Source/Render/DX7/RenderSystemDX7.h, ... 2026-11-05 04:44:20 +00:00