rodecomp/Source
ragnarok-clanker 690689a103 Decompile fn_03692 (CLoadPartyInfoAsyncWork::CLoadPartyInfoAsyncWork)
Batch #14540 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_03692 CLoadPartyInfoAsyncWork::CLoadPartyInfoAsyncWork: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, secret, kyoshi, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 18:33:45 +00:00
..
Archive Confirm 2 functions in Source/Archive/GPak.h, Source/Archive/GPak.cpp, ... 2026-11-07 12:38:26 +00:00
Client Decompile fn_22297 (CLoginMode::Slot7) 2026-11-07 18:19:53 +00:00
Contents Decompile fn_03692 (CLoadPartyInfoAsyncWork::CLoadPartyInfoAsyncWork) 2026-11-07 18:33:45 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-07 17:37:24 +00:00
Interface
Network Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Render Confirm fn_01863 (PerspectiveMatrixDX7) 2026-11-07 18:32:03 +00:00
Resource Decompile fn_18187 (ResourceAliases::Load) 2026-11-07 18:05:37 +00:00
Script Decompile fn_01131 (CLuaInstance::LoadFile) 2026-11-07 17:20:16 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Decompile fn_04053 (HotkeyInfo::~HotkeyInfo) 2026-11-07 18:31:33 +00:00
Utility Maintenance: g_inlineCharset (gl_24543, 0x016D3B08) lies in the uninitialised tail of .data in the original (raw size 0x7A200, offset 2026-11-07 15:29:49 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00