..
GroundDecals.cpp
Decompile fn_19614 (CNavigationManager::DrawRoute)
2026-11-12 17:00:22 +00:00
GroundGeometry.cpp
Confirm fn_17556 (GroundGeometry::Build)
2026-11-11 20:16:52 +00:00
GroundGeometry.h
Decompile fn_19614 (CNavigationManager::DrawRoute)
2026-11-12 17:00:22 +00:00
GroundLighting.cpp
Decompile 2 functions in Source/Render/DX9/RendererDX9.cpp, Source/Render/Primitives/LightmappedPrimitive.cpp, ...
2026-11-11 20:01:44 +00:00
GroundLightingInitialization.cpp
Decompile fn_17558 (GroundGeometry::InitializeLighting)
2026-11-10 11:35:52 +00:00
GroundLightmaps.cpp
Decompile fn_17565 (GroundLightmapSet::Build)
2026-11-10 09:30:23 +00:00
GroundPicking.cpp
Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d
2026-11-07 16:19:02 +00:00
GroundRendering.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
GroundRendering.h
Decompile fn_17592 (GroundGeometry::DrawLightmapped)
2026-11-07 06:03:21 +00:00
GroundSamples.cpp
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
GroundSpatial.cpp
Decompile fn_17547 (GroundCell::GroundCell)
2026-11-10 16:38:08 +00:00
GroundSpatial.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
GroundWaterRendering.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
GroundWaterState.cpp
Decompile fn_17599 (GroundGeometry::ImportWater)
2026-11-10 10:37:44 +00:00
GroundWaterState.h
Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d
2026-11-07 16:19:02 +00:00
TerrainCoordinates.cpp
Decompile fn_07839 (C3dAttr::HeightBounds)
2026-11-07 08:11:16 +00:00
TerrainHeight.cpp
Decompile 10 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Session.cpp, ...
2026-11-08 23:56:15 +00:00
TerrainHeight.h
Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru
2026-11-03 14:34:33 +00:00
TerrainPicking.cpp
Decompile fn_07842 (C3dAttr::RayDistance)
2026-11-10 18:58:28 +00:00
TerrainPlane.cpp
Decompile fn_07840 (C3dAttr::PlaneHeight)
2026-11-10 18:49:49 +00:00