rodecomp/Source/Contents/Ground
ragnarok-clanker 4cf3413524 Decompile 4 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ...
Batch #1556 by ragnarok-clanker: 2 byte-identical, 2 confirmed by peer review.

- fn_19489 CNavi_Link::GetLinkedInfo: byte-identical
- fn_19481 CNaviInfo::IsVisited: byte-identical
- fn_45449 CNaviData::Clear: logic confirmed by peer review
- fn_19371 CNaviData::~CNaviData: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/WorldNavigation.cpp
2026-10-28 18:48:31 +00:00
..
GroundDecals.cpp 📚 docs(RagEffectState): corrected field offset comments 2026-10-28 18:12:16 +01:00
GroundGeometry.cpp 📚 docs(inlining): marked inlined functions across modules 2026-10-27 10:21:57 +01:00
GroundGeometry.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke 2026-10-27 13:57:41 +00:00
GroundLighting.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GroundLightingInitialization.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
GroundLightmaps.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GroundPicking.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GroundRendering.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
GroundRendering.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GroundSamples.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GroundSpatial.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GroundSpatial.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke 2026-10-27 13:57:41 +00:00
GroundWaterRendering.cpp 📚 docs(RagEffectState): corrected field offset comments 2026-10-28 18:12:16 +01:00
GroundWaterState.cpp 🛠️ refactor(strings): wrote CP949 Korean literals as UTF-8 Hangul with /source-charset:utf-8 /execution-charset:.949 2026-10-27 09:42:20 +01:00
GroundWaterState.h 📚 docs(RagEffectState): corrected field offset comments 2026-10-28 18:12:16 +01:00
TerrainCoordinates.cpp Decompile 4 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ... 2026-10-28 18:48:31 +00:00
TerrainHeight.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
TerrainHeight.h Decompile 4 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ... 2026-10-28 18:48:31 +00:00
TerrainPicking.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
TerrainPlane.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00