rodecomp/Source
ragnarok-clanker 702bd4e00e Decompile fn_08012 (C3dModelRes::FindNode)
Batch #12627 by cremane: 1 byte-identical, 0 confirmed by peer review.

- fn_08012 C3dModelRes::FindNode: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-05 23:04:26 +00:00
..
Archive Decompile fn_18100 (myGPack::PakCipher::DecodePrefix) 2026-11-05 16:48:02 +00:00
Client Decompile 4 functions in Source/Client/Stove/StoveMgr.cpp 2026-11-05 22:20:51 +00:00
Contents Decompile fn_03467 (CAccountLinkedUserDataMgr::RefreshUrls) 2026-11-05 22:54:45 +00:00
File Decompile 2 functions in Source/File/FileEnumeration.cpp 2026-11-05 16:20:19 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20387 (CheckConnectionRuntime) 2026-11-05 20:11:33 +00:00
Render Decompile fn_02331 (EnumerateDisplayModesDX7) 2026-11-05 20:11:00 +00:00
Resource Decompile fn_08012 (C3dModelRes::FindNode) 2026-11-05 23:04:26 +00:00
Script Decompile fn_20939 (TreeSubMap::Clear) 2026-11-05 03:46:03 +00:00
Security Decompile fn_08216 (CNProtectGameGuardMgr::GameName) 2026-11-05 22:37:01 +00:00
UI Decompile fn_09727 (FuncDrawWNDChar::Draw) 2026-11-05 22:59:10 +00:00
Utility Decompile 2 functions in Source/Utility/Timestamp.cpp 2026-11-05 18:02:29 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00