rodecomp/Source/Resource/Bitmap/BitmapImage.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

27 lines
693 B
C++

#ifndef RAGNAROK_SOURCE_RESOURCE_BITMAP_BITMAPIMAGE_H
#define RAGNAROK_SOURCE_RESOURCE_BITMAP_BITMAPIMAGE_H
#include <cstdint>
class IJL15Runtime;
struct BitmapImage {
/* 0110 */ int alpha;
/* 0114 */ int width;
/* 0118 */ int height;
/* 011C */ std::uint32_t* pixels;
/* 0120 */ void* auxiliary;
BitmapImage();
void Clear();
bool DecodeBitmap(const void* data, int bytes, bool iconOnly);
bool DecodeTga(const void* data, int bytes);
bool DecodePng(const void* data, int bytes, const char* name);
bool DecodeJpeg(const void* data, int bytes, IJL15Runtime& runtime);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(BitmapImage) == 20);
#endif
#endif