rodecomp/Source/UI/Text/UIBalloonText.cpp
ragnarok-clanker e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00

125 lines
3.1 KiB
C++

#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Text/TextContext.h"
#include "UI/Text/TextWrapping.h"
#include "UI/Text/UIBalloonText.h"
#include <cstring>
namespace {
// INLINED
int Family(unsigned mode) {
switch (mode) {
case 1:
return 21;
case 2:
return 20;
case 3:
return 22;
case 4:
return 23;
case 5:
return 24;
case 6:
return 25;
case 7:
return 26;
case 8:
return 27;
case 9:
return 28;
default:
return 0;
}
}
SIZE Measure(UIBalloonText& window, BalloonTextContext& owner, const std::string& text, int family, int height) {
if (text.empty()) {
return {0, 0};
}
TextContext context(*window.geometry.surface, owner.fonts, owner.locale);
context.SetFont(family, height, 0, 0);
return context.Measure(text.c_str(), static_cast<int>(text.size()));
}
}
// OFFSET: 0x0084E970
// FUNCTION: fn_10648
UIBalloonText::UIBalloonText(UIWindowContext& windows, BalloonTextContext& text)
: UIWindow(windows, 0), unknown_007C(0), m_fontHeight(12), m_textColor(0xFFFFFF), m_outlineColor(0), m_richText(0), m_textContext(&text) {
this->geometry.unknown_0034 = 0;
}
// OFFSET: 0x008520F0
UIBalloonText::~UIBalloonText() = default;
// OFFSET: 0x00869E20
// FUNCTION: fn_10974
bool UIBalloonText::CanHitTest() {
return false;
}
// OFFSET: 0x0085FAE0
// FUNCTION: fn_10882
void UIBalloonText::Slot19() {
++this->geometry.unknown_0034;
}
// OFFSET: 0x00867F20
// FUNCTION: fn_10950
void UIBalloonText::SetText(const char* text, int width) {
if (std::strlen(text) == 0) {
return;
}
this->m_lines.clear();
if (this->m_richText != 0) {
WrapRichText(text, this->m_lines, width, false, this->m_textContext->codePage, this->m_textContext->locale.inlineCharset, this->m_textContext->items);
} else {
WrapPlainText(text, this->m_lines, width, this->m_textContext->codePage, this->m_textContext->locale.inlineCharset);
}
if (!this->m_lines.empty()) {
this->FitText();
}
}
// OFFSET: 0x00853530
// FUNCTION: fn_10740
void UIBalloonText::FitText() {
int width = 0;
int height = 4;
const int family = Family(this->m_fontMode);
for (const std::string& line : this->m_lines) {
const SIZE extent = Measure(*this, *this->m_textContext, line, family, this->m_fontHeight);
if (extent.cx > width) {
width = extent.cx;
}
const int lineHeight = this->m_fontMode == 3 ? extent.cy : Measure(*this, *this->m_textContext, line, 0, this->m_fontHeight).cy;
height = (height + (lineHeight + 4));
}
this->Resize((width + 12), height);
this->Invalidate();
}
// OFFSET: 0x0085B140
// FUNCTION: fn_10793
void UIBalloonText::Paint() {
if (this->geometry.surface) {
this->geometry.surface->Fill(nullptr, 0xFFFFFF);
}
int y = 4;
for (const std::string& line : this->m_lines) {
this->DrawTextAt(this->m_textContext->fonts, this->m_textContext->locale, 6, y, line.c_str(), 0, 0, this->m_fontHeight, this->m_textColor, 0, 0);
const int height = Measure(*this, *this->m_textContext, line, 0, this->m_fontHeight).cy;
y = (y + (height + 4));
}
}