Batch #14874 by ragnarok-clanker: no function's compiled code changes; checked with 651 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/Camera/Camera.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/SkillInfo.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/Resource.h, Source/UI/Acceptance/UIAutoMessageWnd.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBitmapButton2.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionMiniWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Emotion/UIEmotionWnd.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIBitmapTab.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWordDisplayWnd.h.
402 lines
11 KiB
C++
402 lines
11 KiB
C++
#include "Resource/GifResource.h"
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#include "Client/Application/ErrorDialog.h"
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#include "File/File.h"
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#include "Resource/GifLzw.h"
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#include "Render/DeviceContext/DCSurface.h"
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#include "Resource/ResourceMgr.h"
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#include <algorithm>
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#include <cstring>
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#include <string>
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#include <windows.h>
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#include <windows.h>
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#include <timeapi.h>
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namespace {
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#pragma pack(push, 1)
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struct GifHeader {
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/* 0000 */ char signature[3];
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/* 0003 */ char version[3];
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};
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struct GifScreenDescriptor {
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/* 0000 */ std::uint16_t width;
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/* 0002 */ std::uint16_t height;
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/* 0004 */ std::uint8_t flags;
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/* 0005 */ std::uint8_t background;
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/* 0006 */ std::uint8_t aspect;
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};
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struct GifImageDescriptor {
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/* 0000 */ std::uint16_t left;
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/* 0002 */ std::uint16_t top;
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/* 0004 */ std::uint16_t width;
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/* 0006 */ std::uint16_t height;
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/* 0008 */ std::uint8_t flags;
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};
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struct GifGraphicControl {
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/* 0000 */ std::uint8_t size;
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/* 0001 */ std::uint8_t flags;
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/* 0002 */ std::uint16_t delay;
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/* 0004 */ std::uint8_t transparentIndex;
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};
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#pragma pack(pop)
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static_assert(sizeof(GifHeader) == 6);
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static_assert(sizeof(GifScreenDescriptor) == 7);
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static_assert(sizeof(GifImageDescriptor) == 9);
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static_assert(sizeof(GifGraphicControl) == 5);
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// INLINED
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bool IsGifSignature(const void* data) {
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constexpr char signature[] = {'G', 'I', 'F'};
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return std::memcmp(data, signature, sizeof(signature)) == 0;
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}
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}
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// OFFSET: 0x0074A1D0
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// FUNCTION: fn_07861
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CBitmapRes::CBitmapRes() {
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}
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// OFFSET: 0x0074A250
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// FUNCTION: fn_07862
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CGifRes::CGifRes() : loopCount(0), unknown_0132(0), currentFrame(0), lastFrameTime(0), animated(false), frameChanged(false) {
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}
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// INLINED
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CGifRes::~CGifRes() = default;
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// OFFSET: 0x00749910
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// FUNCTION: fn_07852
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CGifRes* CGifRes::Create() {
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return new CGifRes;
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}
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// OFFSET: 0x00749A10
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// FUNCTION: fn_07853
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bool CGifRes::Load(const char* name) {
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CFile file;
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std::string unused;
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bool result;
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if (name && file.Open(name, 0, true, false)) {
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result = this->Decode(name, file.GetData(), file.GetSize(), false);
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file.Close();
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} else {
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result = false;
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}
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return result;
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}
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// OFFSET: 0x00749B60
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// FUNCTION: fn_07854
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bool CGifRes::Decode(const char* name, const void* data, int bytes, bool iconOnly) {
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const unsigned char* signature = static_cast<const unsigned char*>(data);
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if (signature[0] == 'G' && signature[1] == 'I' && signature[2] == 'F') {
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return this->DecodeGif(data, bytes, iconOnly);
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}
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const char* extension = std::strrchr(name, '.');
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if (!extension) {
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return false;
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}
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if (lstrcmpiA(extension, ".bmp") == 0) {
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return this->image.DecodeBitmap(data, bytes, iconOnly);
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}
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if (lstrcmpiA(extension, ".tga") == 0) {
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return this->image.DecodeTga(data, bytes);
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}
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if (lstrcmpiA(extension, ".jpg") == 0) {
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return this->image.DecodeJpeg(data, bytes);
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}
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if (lstrcmpiA(extension, ".png") == 0) {
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return this->image.DecodePng(data, bytes, name);
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}
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ShowErrorDialog("Unsupport fileformat!", 0);
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return false;
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}
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// OFFSET: 0x00749C60
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// FUNCTION: fn_07855
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void CGifRes::Unload() {
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for (std::vector<Frame>::iterator it = this->frames.begin(); it != this->frames.end(); ++it) {
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if (it->second == this->image.pixels) {
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this->image.pixels = nullptr;
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}
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delete[] it->second;
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}
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this->frames.clear();
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this->loopCount = 0;
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this->unknown_0132 = 0;
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this->currentFrame = 0;
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if (this->image.pixels) {
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delete this->image.pixels;
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this->image.pixels = nullptr;
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}
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this->image.height = 0;
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this->image.width = 0;
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this->image.alpha = 0;
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if (this->image.auxiliary) {
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delete[] static_cast<unsigned char*>(this->image.auxiliary);
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}
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this->image.auxiliary = nullptr;
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}
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// INLINED
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bool CGifRes::AdvanceFrame() {
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const std::size_t count = this->frames.size();
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if (count <= 1) {
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return false;
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}
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if (this->currentFrame >= count) {
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return false;
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}
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const DWORD now = timeGetTime();
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if (now >= this->lastFrameTime + 10 * this->frames[this->currentFrame].first) {
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this->lastFrameTime = now;
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this->currentFrame = this->currentFrame + 1 < this->frames.size() ? this->currentFrame + 1 : 0;
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this->image.pixels = this->frames[this->currentFrame].second;
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return true;
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}
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return false;
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}
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// OFFSET: 0x00749D20
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// FUNCTION: fn_07856
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void CGifRes::OnProcess() {
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this->frameChanged = this->AdvanceFrame();
|
|
}
|
|
|
|
// OFFSET: 0x00749DD0
|
|
// FUNCTION: fn_07857
|
|
bool CGifRes::IsTransient() {
|
|
return this->animated;
|
|
}
|
|
|
|
// OFFSET: 0x0074A5C0
|
|
// FUNCTION: fn_07865
|
|
void CGifRes::CreateBlank(int width, int height) {
|
|
this->Unload();
|
|
this->image.width = width;
|
|
this->image.height = height;
|
|
this->image.alpha = 0;
|
|
|
|
std::uint32_t* pixels = new std::uint32_t[width * height];
|
|
std::memset(pixels, 0xFF, 4 * width * height);
|
|
this->frames.push_back(Frame(0, pixels));
|
|
this->image.pixels = pixels;
|
|
}
|
|
|
|
// OFFSET: 0x0074B300
|
|
// FUNCTION: fn_07870
|
|
bool CGifRes::DecodeGif(const void* data, int bytes, bool iconOnly) {
|
|
if (!IsGifSignature(data)) {
|
|
return false;
|
|
}
|
|
|
|
const auto* start = static_cast<const unsigned char*>(data);
|
|
GifHeader header;
|
|
memcpy_s(&header, sizeof(header), start, sizeof(header));
|
|
const unsigned char* cursor = start + sizeof(header);
|
|
|
|
GifScreenDescriptor screen;
|
|
memcpy_s(&screen, sizeof(screen), cursor, sizeof(screen));
|
|
cursor += sizeof(screen);
|
|
if (iconOnly == true && (screen.width != 24 || screen.height != 24)) {
|
|
return false;
|
|
}
|
|
|
|
const int screenWidth = screen.width;
|
|
const int screenHeight = screen.height;
|
|
this->image.height = screenHeight;
|
|
this->image.width = screenWidth;
|
|
|
|
std::uint16_t globalCount = 256;
|
|
std::uint32_t* globalPalette = nullptr;
|
|
if (screen.flags & 0x80) {
|
|
globalCount = static_cast<std::uint16_t>(1 << ((screen.flags & 7) + 1));
|
|
globalPalette = new std::uint32_t[globalCount];
|
|
for (std::uint16_t i = 0; i < globalCount; ++i) {
|
|
globalPalette[i] = 0xFF000000u | (cursor[0] << 16) | (cursor[1] << 8) | cursor[2];
|
|
cursor += 3;
|
|
}
|
|
}
|
|
|
|
std::uint8_t transparent = 0;
|
|
std::uint8_t transparentIndex = 0;
|
|
std::uint16_t delay = 0;
|
|
while (bytes > cursor - start) {
|
|
std::uint8_t blockType;
|
|
memcpy_s(&blockType, sizeof(blockType), cursor, sizeof(blockType));
|
|
++cursor;
|
|
|
|
switch (blockType) {
|
|
case '!': {
|
|
std::uint8_t label;
|
|
memcpy_s(&label, sizeof(label), cursor, sizeof(label));
|
|
++cursor;
|
|
|
|
switch (label) {
|
|
case 0xF9: {
|
|
GifGraphicControl control;
|
|
memcpy_s(&control, sizeof(control), cursor, sizeof(control));
|
|
cursor += sizeof(control);
|
|
transparentIndex = control.transparentIndex;
|
|
transparent = control.flags & 1;
|
|
delay = std::max<std::uint16_t>(10, control.delay);
|
|
break;
|
|
}
|
|
case 0xFF: {
|
|
std::uint8_t blockSize;
|
|
memcpy_s(&blockSize, sizeof(blockSize), cursor, sizeof(blockSize));
|
|
++cursor;
|
|
|
|
std::string identifier;
|
|
identifier.assign(cursor, cursor + blockSize);
|
|
cursor += blockSize;
|
|
|
|
constexpr char netscape[] = {'N', 'E', 'T', 'S', 'C', 'A', 'P', 'E'};
|
|
if (identifier.find(netscape, 0, sizeof(netscape)) != std::string::npos) {
|
|
std::uint16_t subBlock;
|
|
memcpy_s(&subBlock, sizeof(subBlock), cursor, sizeof(subBlock));
|
|
cursor += sizeof(subBlock);
|
|
|
|
std::uint16_t loops;
|
|
memcpy_s(&loops, sizeof(loops), cursor, sizeof(loops));
|
|
cursor += sizeof(loops);
|
|
this->loopCount = loops > 0 ? loops + 1 : 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
while (*cursor != 0) {
|
|
++cursor;
|
|
}
|
|
break;
|
|
}
|
|
case ',': {
|
|
GifImageDescriptor descriptor;
|
|
memcpy_s(&descriptor, sizeof(descriptor), cursor, sizeof(descriptor));
|
|
cursor += sizeof(descriptor);
|
|
|
|
std::uint16_t localCount = 0;
|
|
std::uint32_t* localPalette = nullptr;
|
|
const std::uint8_t localTable = descriptor.flags & 0x80;
|
|
if (localTable > 0) {
|
|
localCount = static_cast<std::uint16_t>(1 << ((descriptor.flags & 7) + 1));
|
|
localPalette = new std::uint32_t[localCount];
|
|
for (std::uint16_t i = 0; i < localCount; ++i) {
|
|
localPalette[i] = 0xFF000000u | (cursor[0] << 16) | (cursor[1] << 8) | cursor[2];
|
|
cursor += 3;
|
|
}
|
|
}
|
|
|
|
std::uint8_t minimumCodeSize;
|
|
memcpy_s(&minimumCodeSize, sizeof(minimumCodeSize), cursor, sizeof(minimumCodeSize));
|
|
++cursor;
|
|
|
|
int compressedBytes = 0;
|
|
for (const unsigned char* block = cursor; *block != 0; block += *block + 1) {
|
|
compressedBytes += *block;
|
|
}
|
|
|
|
unsigned char* compressed = new unsigned char[compressedBytes];
|
|
unsigned char* output = compressed;
|
|
while (*cursor != 0) {
|
|
const std::uint8_t length = *cursor;
|
|
++cursor;
|
|
memcpy_s(output, compressedBytes - (output - compressed), cursor, length);
|
|
cursor += length;
|
|
output += length;
|
|
}
|
|
|
|
++cursor;
|
|
|
|
unsigned char* indices = new unsigned char[descriptor.width * descriptor.height];
|
|
if (DecodeGifLzw(minimumCodeSize, compressed, compressedBytes, indices) > 0) {
|
|
const unsigned int pixelCount = screenHeight * screenWidth;
|
|
std::uint32_t* pixels = new std::uint32_t[pixelCount];
|
|
|
|
std::uint32_t* palette = globalPalette;
|
|
std::uint16_t paletteCount = globalCount;
|
|
if (localTable > 0) {
|
|
palette = localPalette;
|
|
paletteCount = localCount;
|
|
}
|
|
|
|
if (this->frames.empty()) {
|
|
std::memset(pixels, palette[screen.background], 4 * pixelCount);
|
|
} else {
|
|
memcpy_s(pixels, 4 * pixelCount, this->frames.back().second, 4 * pixelCount);
|
|
}
|
|
|
|
for (std::uint16_t y = 0; y < descriptor.height; ++y) {
|
|
for (std::uint16_t x = 0; x < descriptor.width; ++x) {
|
|
const std::uint32_t color = palette[std::min<std::uint16_t>(indices[y * descriptor.width + x], paletteCount)];
|
|
if (this->frames.empty() || transparent != 1 || color != palette[std::min<std::uint16_t>(transparentIndex, paletteCount)]) {
|
|
const unsigned int position = (descriptor.top + y) * screenWidth + x + descriptor.left;
|
|
if (position < pixelCount) {
|
|
pixels[position] = color;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
this->frames.push_back(Frame(delay, pixels));
|
|
}
|
|
|
|
if (localPalette) {
|
|
delete[] localPalette;
|
|
}
|
|
|
|
delete[] compressed;
|
|
delete[] indices;
|
|
break;
|
|
}
|
|
case ';':
|
|
delete[] globalPalette;
|
|
if (this->frames.size() != 0) {
|
|
this->image.pixels = this->frames[0].second;
|
|
}
|
|
|
|
if (!this->image.pixels) {
|
|
return false;
|
|
}
|
|
|
|
this->lastFrameTime = timeGetTime();
|
|
if (this->frames.size() != 0) {
|
|
this->animated = true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
delete[] globalPalette;
|
|
return false;
|
|
}
|
|
|
|
// INLINED
|
|
CGifRes::CGifRes(const char* extension, const char* prefix) {
|
|
ResourceMgr::Instance().Register(extension, prefix, this);
|
|
}
|
|
|
|
// GLOBAL: gl_25553
|
|
CGifRes g_gifPrototype("gif", "texture\\");
|