..
Audio
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
Bitmap
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
Models
Decompile fn_08005 (GrannyAnimationLibrary::Load)
2026-11-08 06:27:47 +00:00
Sprites
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
World
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
BinkRuntime.h
Decompile fn_24380 (COMDAT)
2026-11-01 17:11:39 +00:00
EmblemResource.cpp
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
EmblemResource.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
EZeffectResource.cpp
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
EZeffectResource.h
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
GifLzw.cpp
Decompile fn_07868 (DecodeGifLzw)
2026-11-07 11:21:35 +00:00
GifLzw.h
Decompile fn_07868 (DecodeGifLzw)
2026-10-26 22:51:20 +00:00
GifResource.cpp
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
GifResource.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
ImfLayerIndex.cpp
Decompile 2 functions in Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.h
2026-10-30 05:05:22 +00:00
ImfResource.cpp
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
ImfResource.h
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
MSGSTRINGID.h
✨ feat(Resource): added MSGSTRINGID enum definitions
2026-10-27 09:17:49 +01:00
PaletteResource.cpp
Decompile fn_08040 (CPaletteRes::Load)
2026-11-07 20:09:07 +00:00
PaletteResource.h
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
Resource.cpp
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
Resource.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
ResourceAliases.cpp
Decompile fn_18187 (ResourceAliases::Load)
2026-11-07 18:05:37 +00:00
ResourceAliases.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Resource headers
2026-10-27 14:00:13 +00:00
ResourceByteReader.h
📝 docs(headers): annotated inlined methods
2026-10-27 10:43:00 +01:00
ResourceFailures.cpp
Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr
2026-11-08 13:56:42 +00:00
ResourceFailures.h
Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ...
2026-10-28 16:45:10 +00:00
ResourceMgr.cpp
Decompile 4 functions in Source/Resource/ResourceMgr.cpp
2026-11-05 00:33:43 +00:00
ResourceMgr.h
Decompile fn_18191 (ResourceMgr::ClearExpired)
2026-10-28 22:45:59 +00:00
ResourcePreload.cpp
Decompile fn_23602 (PreloadCommonSprites)
2026-10-30 19:58:30 +00:00
ResourcePreload.h
Decompile fn_23602 (PreloadCommonSprites)
2026-10-30 19:58:30 +00:00
ResourcePresence.cpp
Decompile fn_18182 (ResourceMgr::Exists)
2026-10-28 19:50:12 +00:00
ResourceTransient.cpp
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
RmaResource.cpp
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
RmaResource.h
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
SkinPalette.cpp
Decompile fn_10806 (UIEditCtrl3::Paint)
2026-11-07 01:11:35 +00:00
SkinPalette.h
Decompile fn_10806 (UIEditCtrl3::Paint)
2026-11-07 01:11:35 +00:00
TextureNames.cpp
Decompile fn_17788 (CLanguageBase::ServiceName)
2026-11-07 11:17:51 +00:00
TextureNames.h
Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ...
2026-10-28 19:13:07 +00:00
XmlNode.cpp
Decompile fn_18295 (XmlNode::Clear)
2026-11-05 23:45:08 +00:00
XmlNode.h
Confirm fn_18296 (XmlNode::FindChild)
2026-11-04 19:38:32 +00:00
XmlParsing.cpp
Decompile fn_18302 (XmlDocument::Parse)
2026-11-07 17:27:03 +00:00