rodecomp/Source/Resource
ragnarok-clanker 780c281aa2 Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr
Batch #14937 by ragnarok-clanker: no function's compiled code changes; checked with 251 compiled unit(s), including every includer of Source/Client/Mode/ModeMessage.h, Source/Contents/Actors/ActorEnums.h, Source/Network/Packets/PartyJoinPacket.h, Source/UI/Window/UIEnums.h, Source/UI/Window/WindowId.h.
2026-11-08 13:56:42 +00:00
..
Audio Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Bitmap Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Models Decompile fn_08005 (GrannyAnimationLibrary::Load) 2026-11-08 06:27:47 +00:00
Sprites Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
World Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
BinkRuntime.h Decompile fn_24380 (COMDAT) 2026-11-01 17:11:39 +00:00
EmblemResource.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
EmblemResource.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
EZeffectResource.cpp Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
EZeffectResource.h Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
GifLzw.cpp Decompile fn_07868 (DecodeGifLzw) 2026-11-07 11:21:35 +00:00
GifLzw.h Decompile fn_07868 (DecodeGifLzw) 2026-10-26 22:51:20 +00:00
GifResource.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
GifResource.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ImfLayerIndex.cpp Decompile 2 functions in Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.h 2026-10-30 05:05:22 +00:00
ImfResource.cpp Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
ImfResource.h Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
MSGSTRINGID.h ✨ feat(Resource): added MSGSTRINGID enum definitions 2026-10-27 09:17:49 +01:00
PaletteResource.cpp Decompile fn_08040 (CPaletteRes::Load) 2026-11-07 20:09:07 +00:00
PaletteResource.h Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Resource.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Resource.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ResourceAliases.cpp Decompile fn_18187 (ResourceAliases::Load) 2026-11-07 18:05:37 +00:00
ResourceAliases.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Resource headers 2026-10-27 14:00:13 +00:00
ResourceByteReader.h 📝 docs(headers): annotated inlined methods 2026-10-27 10:43:00 +01:00
ResourceFailures.cpp Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
ResourceFailures.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
ResourceMgr.cpp Decompile 4 functions in Source/Resource/ResourceMgr.cpp 2026-11-05 00:33:43 +00:00
ResourceMgr.h Decompile fn_18191 (ResourceMgr::ClearExpired) 2026-10-28 22:45:59 +00:00
ResourcePreload.cpp Decompile fn_23602 (PreloadCommonSprites) 2026-10-30 19:58:30 +00:00
ResourcePreload.h Decompile fn_23602 (PreloadCommonSprites) 2026-10-30 19:58:30 +00:00
ResourcePresence.cpp Decompile fn_18182 (ResourceMgr::Exists) 2026-10-28 19:50:12 +00:00
ResourceTransient.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
RmaResource.cpp Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
RmaResource.h Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
SkinPalette.cpp Decompile fn_10806 (UIEditCtrl3::Paint) 2026-11-07 01:11:35 +00:00
SkinPalette.h Decompile fn_10806 (UIEditCtrl3::Paint) 2026-11-07 01:11:35 +00:00
TextureNames.cpp Decompile fn_17788 (CLanguageBase::ServiceName) 2026-11-07 11:17:51 +00:00
TextureNames.h Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ... 2026-10-28 19:13:07 +00:00
XmlNode.cpp Decompile fn_18295 (XmlNode::Clear) 2026-11-05 23:45:08 +00:00
XmlNode.h Confirm fn_18296 (XmlNode::FindChild) 2026-11-04 19:38:32 +00:00
XmlParsing.cpp Decompile fn_18302 (XmlDocument::Parse) 2026-11-07 17:27:03 +00:00