rodecomp/Source/Resource/ImfResource.cpp
ragnarok-clanker ffbeee0f2a Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
Batch #14681 by ragnarok-clanker: forced by an admin (6 lower score(s), 70 changed function(s)); checked with 555 compiled unit(s), including every includer of Source/Client/Mode/CLoginMode.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Network/Connection/Connection.h, Source/Resource/Audio/WaveResource.h, Source/Resource/Bitmap/BitmapResource.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/Sprites/SpriteResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/TerrainResource.h, Source/Resource/World/WorldResource.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UITextButton.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UINewSelectCharWnd.h.
2026-11-07 14:05:21 +00:00

82 lines
1.7 KiB
C++

#include "Resource/ImfResource.h"
#include "File/File.h"
#include "Resource/ResourceMgr.h"
// INLINED
CImfRes::CImfRes() {
for (int priority = 0; priority < 15; ++priority) {
this->m_maxAction[priority] = 0;
for (int action = 0; action < 104; ++action) {
this->m_maxMotion[priority][action] = 0;
}
}
}
// OFFSET: 0x0074F0A0
// FUNCTION: fn_07924
CImfRes* CImfRes::Create() {
return new CImfRes;
}
// OFFSET: 0x0074F190
// FUNCTION: fn_07925
bool CImfRes::Load(const char* name) {
CFile file;
float version;
if (!file.Open(name, 0, true, false)) {
return false;
}
file.Read(&version, 4);
if (!(1.01f <= version)) {
return false;
}
int checksum;
file.Read(&checksum, 4);
int maxLayer;
file.Read(&maxLayer, 4);
for (int layer = 0; layer <= maxLayer; ++layer) {
std::vector<ImfData> actions;
int numAction;
file.Read(&numAction, 4);
this->m_maxAction[layer] = numAction;
for (int action = 0; action < numAction; ++action) {
ImfData data;
int numMotion;
file.Read(&numMotion, 4);
this->m_maxMotion[layer][action] = numMotion;
for (int motion = 0; motion < numMotion; ++motion) {
int value;
file.Read(&value, 4);
data.priority.push_back(value);
file.Read(&value, 4);
data.cx.push_back(value);
file.Read(&value, 4);
data.cy.push_back(value);
}
actions.push_back(data);
}
this->m_imfData.push_back(actions);
}
file.Close();
return true;
}
// INLINED
CImfRes::CImfRes(const char* extension, const char* prefix) {
ResourceMgr::Instance().Register(extension, prefix, this);
}
// GLOBAL: gl_25557
CImfRes g_imfPrototype("imf", "imf\\");