rodecomp/Source
ragnarok-clanker 78ec74dde1 Decompile fn_11512 (UIListBox::Refresh)
Batch #16221 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_11512 UIListBox::Refresh: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 15:47:46 +00:00
..
Archive Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-10 14:44:58 +00:00
Client Decompile fn_21430 (ModeDragState::BeginSkill) 2026-11-10 15:45:57 +00:00
Contents Decompile 5 functions in Source/Contents/Models/ModelActor.cpp 2026-11-10 15:43:57 +00:00
File Decompile fn_21276 (ScriptMapName) 2026-11-10 14:47:15 +00:00
Interface
Network Decompile fn_20424 (CPacketQueue::Prepend) 2026-11-10 14:49:35 +00:00
Render Decompile fn_10122 (UIRPData::DrawNamed) 2026-11-10 15:47:11 +00:00
Resource Decompile fn_07897 (EZeffectClip::Texture) 2026-11-10 15:39:34 +00:00
Script Decompile 6 functions in Source/Script/LuaScript.cpp 2026-11-10 13:28:06 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_11512 (UIListBox::Refresh) 2026-11-10 15:47:46 +00:00
Utility Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-10 14:44:58 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp