rodecomp/Source
ragnarok-clanker 7caabd2fda Decompile fn_23900 (EmotionHotkeys::HasChanges)
Batch #14863 by codeplay: 0 byte-identical, 1 confirmed by peer review.

- fn_23900 EmotionHotkeys::HasChanges: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, ntrl, NYD, Stingor
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-08 14:19:55 +00:00
..
Archive Decompile 3 functions in Source/Archive/GPak.cpp 2026-11-08 00:27:29 +00:00
Client Maintenance: Replace LookupMessage(<integer>) with the existing MSGSTRINGID constant of the same value (3596 sites, 162 files; each v 2026-11-08 14:19:01 +00:00
Contents Decompile fn_23900 (EmotionHotkeys::HasChanges) 2026-11-08 14:19:55 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-07 17:37:24 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: Replace LookupMessage(<integer>) with the existing MSGSTRINGID constant of the same value (3596 sites, 162 files; each v 2026-11-08 14:19:01 +00:00
Render Decompile 2 functions in Source/Render/DX7/TextureDX7.cpp 2026-11-08 11:41:11 +00:00
Resource Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
Script Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
Security Maintenance: Replace LookupMessage(<integer>) with the existing MSGSTRINGID constant of the same value (3596 sites, 162 files; each v 2026-11-08 14:19:01 +00:00
UI Maintenance: Replace LookupMessage(<integer>) with the existing MSGSTRINGID constant of the same value (3596 sites, 162 files; each v 2026-11-08 14:19:01 +00:00
Utility Confirm fn_00136 (FileSignatureVerifier::FileSignatureVerifier) 2026-11-08 14:19:26 +00:00
ActorPickNode.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00