rodecomp/Source
ragnarok-clanker 7d09f47486 Decompile 2 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/RenderObject.cpp, ...
Batch #13413 by SapitoSucio: 2 byte-identical, 0 confirmed by peer review.

- fn_22668 CPlayer::ApplyFollowOffset: byte-identical
- fn_03048 CGameActor::Slot45: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-06 16:13:03 +00:00
..
Archive Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
Client Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
Contents Decompile 2 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/RenderObject.cpp, ... 2026-11-06 16:13:03 +00:00
File Decompile fn_02601 (CFile::Write) 2026-11-06 12:04:32 +00:00
Interface
Network Decompile fn_20418 (CPacketQueue::CPacketQueue) 2026-11-06 12:13:33 +00:00
Render Decompile fn_12594 (UIRoMapWnd::DrawDashedArrow) 2026-11-06 12:58:16 +00:00
Resource Decompile fn_07854 (CGifRes::Decode) 2026-11-06 14:55:40 +00:00
Script Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
Security Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
UI Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
Utility Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp