Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
403 lines
7.9 KiB
C++
403 lines
7.9 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_USERDATA_NORMALITEMSLOTS_H
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#define RAGNAROK_SOURCE_CONTENTS_USERDATA_NORMALITEMSLOTS_H
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#include <cstddef>
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#include <cstdint>
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namespace Json {
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class Value;
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}
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#pragma pack(push, 1)
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struct NormalItemSlot {
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/* 0000 */ std::uint8_t enabled;
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/* 0001 */ std::uint32_t itemId;
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/* 0005 */ std::int16_t value;
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};
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#pragma pack(pop)
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static_assert(sizeof(NormalItemSlot) == 7);
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static_assert(offsetof(NormalItemSlot, itemId) == 1);
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static_assert(offsetof(NormalItemSlot, value) == 5);
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struct NormalItemSlotWindow {
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/* 0000 */ int x;
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/* 0004 */ int y;
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/* 0008 */ int width;
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/* 000C */ int height;
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/* 0010 */ int show;
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void Reset();
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int IsValid() const;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(NormalItemSlotWindow, x) == 0x0000);
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static_assert(offsetof(NormalItemSlotWindow, y) == 0x0004);
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static_assert(offsetof(NormalItemSlotWindow, width) == 0x0008);
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static_assert(offsetof(NormalItemSlotWindow, height) == 0x000C);
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static_assert(offsetof(NormalItemSlotWindow, show) == 0x0010);
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#endif
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struct WindowPlacement {
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/* 0000 */ int x;
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/* 0004 */ int y;
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/* 0008 */ int width;
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/* 000C */ int height;
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};
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struct SkillListWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct StatusWndInfo : WindowPlacement {
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/* 0010 */ int expandedHeight;
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/* 0014 */ int resetState;
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/* 0018 */ int extended;
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void Reset();
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int IsValid() const;
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};
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struct SubChatHisWndInfo : WindowPlacement {
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void Reset(int side);
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int IsValid() const;
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};
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struct AdvenPartyBoardWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ApplyForPartyWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct RegisterPartyWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct WhisperWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct MacroReporterWndInfo : WindowPlacement {
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void Reset();
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bool IsValid() const;
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};
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struct PreviewEquipWndInfo : WindowPlacement {
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void Reset();
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bool IsValid() const;
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};
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struct UnusedWndInfoC : WindowPlacement {
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/* 0010 */ int resetState;
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void Reset();
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};
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struct UnusedWndInfoD : WindowPlacement {
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void Reset();
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};
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struct AchTracingWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct BasicInfoWndInfo : WindowPlacement {
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/* 0010 */ unsigned char mode;
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/* 0011 */ unsigned char padding_0011;
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/* 0012 */ unsigned char expanded;
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/* 0013 */ unsigned char padding_0013;
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void Reset();
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int IsValid();
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};
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struct CashEmotionListWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ChatRoomWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ChooseWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ClanWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct CombinedCardItemCollectionWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct UnusedWndInfoA : WindowPlacement {
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void Reset();
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};
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struct EmotionWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct EquipWndInfo : WindowPlacement {
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/* 0010 */ int contentHeight;
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/* 0014 */ int resetState;
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void Reset();
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int IsValid() const;
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};
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struct ExchangeAcceptWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct FriendOptionWndInfo : WindowPlacement {
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void Reset();
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__declspec(noinline) int IsValid() const;
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};
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struct GuildHelperWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct GuildWndInfo : WindowPlacement {
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/* 0010 */ int tab;
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void Reset();
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int IsValid() const;
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};
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struct HomunInfoWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ItemCollectionWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ItemCompositionWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ItemStoreFindWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ItemIdentifyWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ItemParamChangeDisplayWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ItemPurchaseWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ItemSellWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ItemShopWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ItemStoreFindListInfo : WindowPlacement {
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/* 0010 */ int openTabs;
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void Reset();
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int IsValid() const;
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};
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struct ItemStoreFindSlotInfo : WindowPlacement {
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struct Position {
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/* 0000 */ int x;
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/* 0004 */ int y;
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};
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void Reset(int index);
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int IsValid() const;
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};
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struct ItemWndInfo : WindowPlacement {
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/* 0010 */ int expandedHeight;
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/* 0014 */ int selectedTab;
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/* 0018 */ int usableRows;
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/* 001C */ int equipmentRows;
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/* 0020 */ int etcRows;
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/* 0024 */ int resetState;
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void Reset();
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int IsValid() const;
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};
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struct EntryQueueWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct MiniMapWndInfo : WindowPlacement {
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/* 0010 */ int expandedWidth;
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/* 0014 */ int expandedHeight;
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/* 0018 */ int showQuests;
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/* 001C */ int showTowns;
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/* 0020 */ int showMembers;
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void Reset();
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int IsValid() const;
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};
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struct MerInfoWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct MerchantItemMyShopWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct MerchantItemPurchaseWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct MerchantItemShopWndInfo : WindowPlacement {
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void Reset(bool wide);
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int IsValid(bool wide) const;
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};
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struct MerchantItemWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct MerchantMirrorItemWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct MerchantShopMakeWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct MessengerGroupWndInfo : WindowPlacement {
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/* 0010 */ int resetState;
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/* 0014 */ int mode;
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/* 0018 */ int iconIndex;
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void Reset();
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int IsValid() const;
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};
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struct NCashWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct UnusedWndInfoB : WindowPlacement {
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/* 0010 */ int defaultHeight;
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/* 0014 */ int resetState;
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void Reset();
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int IsValid() const;
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};
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struct SeekPartyWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct SeekPartyListWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct SeekPartyMBWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct JobListWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct PartySettingWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct PetInfoWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct QuestDisplayInfo {
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/* 0000 */ int visible;
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void Reset();
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int IsValid() const;
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};
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struct QuickSlotWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct ReplayRECControlWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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struct SayDialogWndInfo : WindowPlacement {
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void Reset();
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int IsValid() const;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(WindowPlacement, height) == 0x000C);
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static_assert(sizeof(WindowPlacement) == 0x10);
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static_assert(sizeof(BasicInfoWndInfo) == 0x14);
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static_assert(sizeof(EquipWndInfo) == 0x18);
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static_assert(sizeof(ItemStoreFindListInfo) == 0x14);
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static_assert(sizeof(ItemWndInfo) == 0x28);
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static_assert(sizeof(MiniMapWndInfo) == 0x24);
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static_assert(sizeof(MessengerGroupWndInfo) == 0x1C);
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static_assert(sizeof(GuildWndInfo) == 0x14);
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static_assert(sizeof(UnusedWndInfoB) == 0x18);
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static_assert(sizeof(StatusWndInfo) == 0x1C);
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static_assert(sizeof(UnusedWndInfoC) == 0x14);
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#endif
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extern int g_defaultPlacementWidth;
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extern int g_defaultPlacementHeight;
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#endif
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