rodecomp/Source/Contents/UserData
ragnarok-clanker 7ea84b3b37 Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ...
Batch #17208 by eAthena: 4 byte-identical, 1 confirmed by peer review.

- fn_03631 UINavigationV4Wnd::LoadRoute: byte-identical (already on main)
- fn_10693 UIEditCtrl3::~UIEditCtrl3: byte-identical (already on main)
- fn_10715 UIEditCtrl3::`scalar deleting destructor': byte-identical (already on main)
- fn_16930 UIWindow::CreateItemTagButton: logic confirmed by peer review (already on main)
- fn_21631 CGameMode::ReceivePlayerNameUpdate: byte-identical (already on main)

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:52:37 +00:00
..
AccountLinkedUserDataLoadAsyncWork.cpp Decompile fn_03447 (CAccountLinkedUserDataLoadAsyncWork::Complete) 2026-11-11 14:51:03 +00:00
AccountLinkedUserDataLoadAsyncWork.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
AccountLinkedUserDataMgr.cpp Confirm 2 functions in Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, ... 2026-11-11 14:14:00 +00:00
AccountLinkedUserDataMgr.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
AccountLinkedUserDataSaveAsyncWork.cpp Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ... 2026-11-11 14:52:37 +00:00
AccountLinkedUserDataSaveAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountService.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountService.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
CharacterConfigLoad.cpp Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ... 2026-11-11 14:39:54 +00:00
CharacterConfigSave.cpp Confirm fn_19636 (CNavigationManager::RouteToSavedTarget) 2026-11-11 14:18:10 +00:00
CharacterLinkedUserDataLoadAsyncWork.cpp Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ... 2026-11-11 14:52:37 +00:00
CharacterLinkedUserDataLoadAsyncWork.h Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward 2026-11-03 13:32:00 +00:00
CharacterLinkedUserDataMgr.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
CharacterLinkedUserDataMgr.h Decompile 2 functions in Source/Contents/UserData/CharacterLinkedUserDataMgr.cpp, Source/Contents/UserData/CharacterLinkedUserDataMgr.h 2026-11-10 09:46:54 +00:00
CharacterLinkedUserDataSaveAsyncWork.cpp Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ... 2026-11-11 14:52:37 +00:00
CharacterLinkedUserDataSaveAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
NormalItemSlots.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
NormalItemSlots.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00