Batch #17208 by eAthena: 4 byte-identical, 1 confirmed by peer review. - fn_03631 UINavigationV4Wnd::LoadRoute: byte-identical (already on main) - fn_10693 UIEditCtrl3::~UIEditCtrl3: byte-identical (already on main) - fn_10715 UIEditCtrl3::`scalar deleting destructor': byte-identical (already on main) - fn_16930 UIWindow::CreateItemTagButton: logic confirmed by peer review (already on main) - fn_21631 CGameMode::ReceivePlayerNameUpdate: byte-identical (already on main) Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
46 lines
1.8 KiB
C++
46 lines
1.8 KiB
C++
#include "Client/Mode/CGameMode.h"
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#include "Client/Session/Session.h"
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#include "Contents/Tables/MessageTable.h"
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#include "Network/Packets/ActorNamePacket.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Status/UIPetInfoWnd.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Resource/MSGSTRINGID.h"
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#include <cstdio>
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#include <string>
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extern template std::string::basic_string(const std::string&);
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// OFFSET: 0x00D1DFB0
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// FUNCTION: fn_21632
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void CGameMode::ReceiveActorNameAll(const ActorNameAllPacket* packet) {
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this->nameCard.Set(packet->actorId, std::string(packet->name, packet->name + sizeof(packet->name)).c_str(),
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std::string(packet->partyName, packet->partyName + sizeof(packet->partyName)).c_str(),
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std::string(packet->guildName, packet->guildName + sizeof(packet->guildName)).c_str(),
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std::string(packet->positionName, packet->positionName + sizeof(packet->positionName)).c_str(), "", "", 0);
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}
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// OFFSET: 0x00D1E3D0
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// FUNCTION: fn_21633
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void CGameMode::ReceiveActorNameTitle(const ActorNameTitlePacket* packet) {
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this->nameCard.Set(packet->actorId, std::string(packet->name, packet->name + sizeof(packet->name)).c_str(), "", "", "", "",
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packet->title, packet->groupId);
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if (packet->actorId == g_session.petGid) {
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std::sprintf(g_session.petName, packet->name);
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if (UIPetInfoWnd* window = static_cast<UIPetInfoWnd*>(g_windowMgr.petInfoWnd)) {
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window->nameEdit->SetText(packet->name);
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}
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}
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}
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// OFFSET: 0x00D1DB50
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// FUNCTION: fn_21631
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void CGameMode::ReceivePlayerNameUpdate(const PlayerNameUpdatePacket* packet) {
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if (packet->type == 4 || packet->type == 3) {
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std::string name = packet->type == 4 ? std::string(LookupMessage(MSI_NAMELESS_USER))
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: std::string(std::string(packet->name, packet->name + sizeof(packet->name)).c_str());
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SetPlayerName(packet->characterId, name);
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}
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}
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