Confirm 5 functions in Source/Contents/Actors/ActorPickNode.cpp, Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp, ...
Batch #17208 by eAthena: 4 byte-identical, 1 confirmed by peer review. - fn_03631 UINavigationV4Wnd::LoadRoute: byte-identical (already on main) - fn_10693 UIEditCtrl3::~UIEditCtrl3: byte-identical (already on main) - fn_10715 UIEditCtrl3::`scalar deleting destructor': byte-identical (already on main) - fn_16930 UIWindow::CreateItemTagButton: logic confirmed by peer review (already on main) - fn_21631 CGameMode::ReceivePlayerNameUpdate: byte-identical (already on main) Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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14 changed files with 30 additions and 0 deletions
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@ -16,6 +16,8 @@
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#include <string>
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#include "Utility/StdStringCompare.h"
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extern template std::string::basic_string(const std::string&);
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// OFFSET: 0x00AD9530
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// FUNCTION: fn_17878
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std::uint32_t MovementRouteInterpolation::Duration() const {
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@ -11,6 +11,8 @@
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#include <windows.h>
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#include <timeapi.h>
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extern template std::string& std::string::assign(const char*, std::string::size_type);
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namespace {
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constexpr char sourceFile[] = "C:\\repositories\\RagnarokClient\\RagnarokClient\\Contents\\Emblem\\CEmblemDataUploadAsyncWork.cpp";
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#include <windows.h>
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#include <timeapi.h>
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extern template std::string& std::string::assign(const char*, std::string::size_type);
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namespace {
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constexpr char sourceFile[] = "C:\\repositories\\RagnarokClient\\RagnarokClient\\Contents\\AdventurerAgency\\CLoadPartyInfoAsyncWork.cpp";
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#include <windows.h>
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#include <timeapi.h>
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extern template std::string& std::string::assign(const char*, std::string::size_type);
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namespace {
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constexpr char sourceFile[] = "C:\\repositories\\RagnarokClient\\RagnarokClient\\Contents\\AdventurerAgency\\CLoadPartyLIstAsyncWork.cpp";
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#include <windows.h>
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#include <timeapi.h>
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extern template std::string& std::string::assign(const char*, std::string::size_type);
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namespace {
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constexpr char sourceFile[] = "C:"
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"\\repositories\\RagnarokClient\\RagnarokClient\\Contents\\AccountLinkedUserData\\CAcco"
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#include <windows.h>
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#include <timeapi.h>
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extern template std::string& std::string::assign(const char*, std::string::size_type);
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namespace {
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constexpr char sourceFile[] = "C:"
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"\\repositories\\RagnarokClient\\RagnarokClient\\Contents\\CharacterLinkedUserData\\CCh"
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#include <windows.h>
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#include <timeapi.h>
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extern template std::string& std::string::assign(const char*, std::string::size_type);
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namespace {
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constexpr char sourceFile[] = "C:"
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"\\repositories\\RagnarokClient\\RagnarokClient\\Contents\\CharacterLinkedUserData\\CCh"
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#include <cstdio>
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#include <string>
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extern template std::string::basic_string(const std::string&);
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// OFFSET: 0x00D1DFB0
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// FUNCTION: fn_21632
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void CGameMode::ReceiveActorNameAll(const ActorNameAllPacket* packet) {
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#include "Render/Device/RenderBackends.h"
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extern template std::string& std::string::assign(const char*, std::string::size_type);
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// OFFSET: 0x0056A2A0
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// FUNCTION: fn_02289
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std::vector<RenderBackend> EnumerateRenderBackends() {
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#include "UI/Navigation/NavigationLink.h"
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#include "UI/Text/TextFitting.h"
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extern template std::string::basic_string(const std::string&);
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// OFFSET: 0x00861AB0
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// FUNCTION: fn_10902
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void UIEditCtrl3::UpdateScrollBar() {
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@ -1195,6 +1195,9 @@ UIShowAndEditTimeCtrl::UIShowAndEditTimeCtrl() : UIWindow(0) {
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#include "UI/Edit/UIItemTagCtrl.h"
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#include "UI/Edit/UIEditPaint.inl"
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extern template void std::vector<unsigned int>::_Tidy() noexcept;
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extern template std::size_t std::_Traits_find<std::char_traits<char>>(const char* const, const std::size_t, const std::size_t, const char* const, const std::size_t) noexcept;
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// OFFSET: 0x0085C4F0
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// FUNCTION: fn_10801
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void UIChatEditCtrl::Paint() {
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#include "Resource/MSGSTRINGID.h"
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#include <timeapi.h>
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extern template std::size_t std::_Traits_find<std::char_traits<char>>(const char* const, const std::size_t, const std::size_t, const char* const, const std::size_t) noexcept;
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extern template std::string::basic_string(std::_String_constructor_concat_tag, const std::string&, const char*, std::size_t, const char*, std::size_t);
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namespace {
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@ -14,6 +14,8 @@
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#include "UI/Window/WindowBorder.h"
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#include "UI/Text/UIStaticText.h"
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extern template std::string& std::string::operator=(std::string&&) noexcept;
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// OFFSET: 0x0085ACE0
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// FUNCTION: fn_10788
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void UIMerchantShopTitle::OnCreate(int, int) {
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#include <windows.h>
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#include <timeapi.h>
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extern template bool std::_Traits_equal<std::char_traits<char>>(const char*, std::size_t, const char*, std::size_t) noexcept;
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extern template std::vector<std::string>::~vector();
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namespace {
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struct NavigationTargetLook {
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/* 0000 */ int job;
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