Batch #6104 by superintelligence: 4 byte-identical, 5 confirmed by peer review. - fn_21744 CGameMode::IgnorePacket473: byte-identical - fn_21750 CGameMode::IgnorePacket474: byte-identical - fn_21775 CGameMode::ClearUnknown0244: byte-identical - fn_21978 CGameMode::IgnorePacket478: byte-identical - fn_21688 CGameMode::ReceiveActorStatusBlock: logic confirmed by peer review - fn_21689 CGameMode::ReceiveActorStatusUpdate: logic confirmed by peer review - fn_21890 CGameMode::ReceiveActorTitle: logic confirmed by peer review - fn_21980 CGameMode::ReceiveActorInt64Pair: logic confirmed by peer review - fn_21981 CGameMode::ReceiveActorInt8: logic confirmed by peer review Peer-reviewed-by: eAthena, alisonrag, Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). |
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| .. | ||
| Archive | ||
| Client | ||
| Contents | ||
| File | ||
| Interface | ||
| Network | ||
| Render | ||
| Resource | ||
| Script | ||
| Security | ||
| UI | ||
| Utility | ||
| ActorPickNode.cpp | ||
| ActorPickNode.h | ||
| LexiconTrie.cpp | ||