Batch #13294 by cremane: 0 byte-identical, 34 confirmed by peer review. - fn_08590 CSkillAction_IG_GUARDIAN_SHIELD::Slot11: logic confirmed by peer review - fn_08591 CEfstAction_IG_GUARDIAN_SHIELD::Slot00: logic confirmed by peer review - fn_08596 CSkillAction_IG_HOLY_SHIELD::Slot08: logic confirmed by peer review - fn_08597 CSkillAction_IG_HOLY_SHIELD::Slot11: logic confirmed by peer review - fn_08598 CEfstAction_IG_HOLY_SHIELD::Slot00: logic confirmed by peer review - fn_08604 CSkillAction_IG_JUDGEMENT_CROSS::Slot08: logic confirmed by peer review - fn_08605 CSkillAction_IG_JUDGEMENT_CROSS::Slot11: logic confirmed by peer review - fn_08606 CSkillAction_IG_JUDGEMENT_CROSS::Slot15: logic confirmed by peer review - fn_08609 CSkillAction_IG_OVERSLASH::Slot08: logic confirmed by peer review - fn_08610 CSkillAction_IG_OVERSLASH::Slot11: logic confirmed by peer review - fn_08611 CSkillAction_IG_OVERSLASH::Slot16: logic confirmed by peer review - fn_08612 CSkillAction_IG_REBOUND_SHIELD::Slot08: logic confirmed by peer review - fn_08613 CSkillAction_IG_REBOUND_SHIELD::Slot11: logic confirmed by peer review - fn_08617 CSkillAction_IG_ULTIMATE_SACRIFICE::Slot11: logic confirmed by peer review - fn_08622 CSkillAction_IG_IMPERIAL_CROSS::Slot11: logic confirmed by peer review - fn_08623 CSkillAction_IG_IMPERIAL_CROSS::Slot16: logic confirmed by peer review - fn_08625 CSkillAction_IG_RADIANT_SPEAR::Slot08: logic confirmed by peer review - fn_08626 CSkillAction_IG_RADIANT_SPEAR::Slot11: logic confirmed by peer review - fn_08627 CSkillAction_IG_RADIANT_SPEAR::Slot16: logic confirmed by peer review - fn_08628 CSkillAction_IG_IMPERIAL_PRESSURE::Slot08: logic confirmed by peer review - fn_08629 CSkillAction_IG_IMPERIAL_PRESSURE::Slot11: logic confirmed by peer review - fn_08630 CSkillAction_IG_IMPERIAL_PRESSURE::Slot16: logic confirmed by peer review - fn_08632 CSkillAction_IG_SHIELD_SHOOTING::Slot08: logic confirmed by peer review - fn_08634 CSkillAction_IG_SHIELD_SHOOTING::Slot16: logic confirmed by peer review - fn_08636 CSkillAction_IG_ATTACK_STANCE::Slot08: logic confirmed by peer review - fn_08637 CSkillAction_IG_ATTACK_STANCE::Slot11: logic confirmed by peer review - fn_08638 CEfstAction_IG_ATTACK_STANCE::Slot00: logic confirmed by peer review - fn_08644 CSkillAction_IG_GUARD_STANCE::Slot08: logic confirmed by peer review - fn_08645 CSkillAction_IG_GUARD_STANCE::Slot11: logic confirmed by peer review - fn_08646 CEfstAction_IG_GUARD_STANCE::Slot00: logic confirmed by peer review - fn_08579 CSkillAction_IG_CROSS_RAIN::Slot08: logic confirmed by peer review - fn_08583 CSkillAction_IG_GRAND_JUDGEMENT::Slot08: logic confirmed by peer review - fn_08584 CSkillAction_IG_GRAND_JUDGEMENT::Slot11: logic confirmed by peer review - fn_08585 CEfstAction_IG_GRAND_JUDGEMENT::Slot00: logic confirmed by peer review Peer-reviewed-by: eAthena, Tanke, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). |
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| .. | ||
| Archive | ||
| Client | ||
| Contents | ||
| File | ||
| Interface | ||
| Network | ||
| Render | ||
| Resource | ||
| Script | ||
| Security | ||
| UI | ||
| Utility | ||
| ActorPickNode.cpp | ||
| ActorPickNode.h | ||
| EntityInit.cpp | ||
| LexiconTrie.cpp | ||