rodecomp/Source
ragnarok-clanker 83ea3de051 Decompile 18 functions in Source/Client/Session.h, Source/Contents/Messenger/MessengerMember.h, ...
Batch #13823 by eAthena: 17 byte-identical, 1 confirmed by peer review.

- fn_05622 EquipmentProperties::CEquipment::CallOnStartEquip: byte-identical
- fn_06190 EquipmentProperties::CEquipmentPropertiesMgr::HasUnknown0194: byte-identical
- fn_05925 CLuaInstance::GetFieldUIntArray: logic confirmed by peer review
- fn_23454 CSession::PartyByName: byte-identical
- fn_23452 CSession::PartyByAccount: byte-identical
- fn_23455 CSession::PartyAt: byte-identical
- fn_23372 CSession::FriendAt: byte-identical
- fn_23832 CSession::FindGroupedSkill: byte-identical
- fn_17262 UIWindowMgr::RetireTransientWindow: byte-identical
- fn_07695 MessengerMember::MessengerMember: byte-identical
- fn_07696 MessengerMember::MessengerMember: byte-identical
- fn_23835 CSession::InheritedJob: byte-identical
- fn_23803 CSession::GetWeaponName: byte-identical
- fn_23839 CSession::GetWeaponEffectSprName: byte-identical
- fn_23840 CSession::GetWeaponSprName: byte-identical
- fn_23339 CSession::RemoveItem1710: byte-identical
- fn_23300 CSession::GetEquipSlots: byte-identical
- fn_18348 AddNeededSkill: byte-identical

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-06 22:19:59 +00:00
..
Archive Decompile 2 functions in Source/Archive/PakFile.cpp, Source/Archive/PakCipher.cpp, ... 2026-11-06 20:57:16 +00:00
Client Decompile 18 functions in Source/Client/Session.h, Source/Contents/Messenger/MessengerMember.h, ... 2026-11-06 22:19:59 +00:00
Contents Decompile 18 functions in Source/Client/Session.h, Source/Contents/Messenger/MessengerMember.h, ... 2026-11-06 22:19:59 +00:00
File Decompile fn_18255 (CreateDirectoryPath) 2026-11-06 20:08:41 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_22266 (CLoginMode::SubD8D500) 2026-11-06 21:14:57 +00:00
Render Maintenance: Forced (approved by the maintainer: small score loss accepted for correct behaviour). Resubmission of 13473, returned on 2026-11-06 18:29:50 +00:00
Resource Confirm 3 functions in Source/Resource/Bitmap/BitmapImage.h, Source/Resource/Bitmap/BitmapImage.cpp, ... 2026-11-06 20:41:02 +00:00
Script Decompile fn_18352 (SetSubChatWndList) 2026-11-06 19:57:52 +00:00
Security Decompile fn_08212 (CNProtectGameGuardMgr::Destroy) 2026-11-06 22:12:52 +00:00
UI Decompile fn_10522 (UITagTextViewer::Clear) 2026-11-06 22:11:20 +00:00
Utility Decompile 3 functions in Source/Contents/Party/LoadPartyListAsyncWork.cpp, Source/Contents/Party/RegisterPartyAsyncWork.cpp, ... 2026-11-06 21:08:20 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00