Batch #5026 by Yommy: 1 byte-identical, 0 confirmed by peer review. - fn_10046 UIRodexInboxWnd::Slot03: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/UI/Rodex/UIRodexInboxWnd.cpp
13 lines
270 B
C++
13 lines
270 B
C++
#include "UI/Rodex/UIRodexInboxWnd.h"
|
|
|
|
#include "Resource/Bitmap/BitmapResource.h"
|
|
#include "Resource/ResourceMgr.h"
|
|
#include "Resource/TextureNames.h"
|
|
|
|
// OFFSET: 0x00805750
|
|
|
|
// OFFSET: 0x008058B0
|
|
// FUNCTION: fn_10046
|
|
bool UIRodexInboxWnd::Slot03() {
|
|
return true;
|
|
}
|