Batch #1449 by Yommy: 2 byte-identical, 0 confirmed by peer review. - fn_17872 CPathFinder::Height: byte-identical - fn_17873 CPathFinder::Width: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/MapSkyMgr.cpp, Source/Contents/EquipmentResources.cpp, Source/Contents/Pathfinding.cpp, Source/Resource/ImfResource.cpp
20 lines
518 B
C++
20 lines
518 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDACTORS_H
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#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDACTORS_H
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#include <cstdint>
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#include <list>
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class CRenderObject;
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struct WorldActors {
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const std::list<CRenderObject*>& actors;
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CRenderObject* const& localPlayer;
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const std::uint32_t& localAccountId;
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CRenderObject* Find(std::uint32_t accountId) const;
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CRenderObject* Lookup(std::uint32_t accountId) const;
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bool TargetPosition(const float* origin, std::uint32_t accountId, float* output) const;
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};
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#endif
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