rodecomp/Source/Contents/World/WorldActors.h
ragnarok-clanker f61f0747fa Decompile 2 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ...
Batch #1449 by Yommy: 2 byte-identical, 0 confirmed by peer review.

- fn_17872 CPathFinder::Height: byte-identical
- fn_17873 CPathFinder::Width: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/MapSkyMgr.cpp, Source/Contents/EquipmentResources.cpp, Source/Contents/Pathfinding.cpp, Source/Resource/ImfResource.cpp
2026-10-28 12:59:53 +00:00

20 lines
518 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDACTORS_H
#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDACTORS_H
#include <cstdint>
#include <list>
class CRenderObject;
struct WorldActors {
const std::list<CRenderObject*>& actors;
CRenderObject* const& localPlayer;
const std::uint32_t& localAccountId;
CRenderObject* Find(std::uint32_t accountId) const;
CRenderObject* Lookup(std::uint32_t accountId) const;
bool TargetPosition(const float* origin, std::uint32_t accountId, float* output) const;
};
#endif