| .. |
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AcidifiedThrow.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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AcidifiedThrow.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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AMachineEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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AMachineEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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AnimatedEmitterEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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AnimatedEmitterEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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ArrowEffect.cpp
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
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2026-11-07 23:58:37 +00:00 |
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ArrowEffect.h
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Decompile fn_24250 (CArrowEffect::CArrowEffect)
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2026-10-31 11:59:24 +00:00 |
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AstralStrikeEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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AstralStrikeEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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AxeBoomerang.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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AxeBoomerang.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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Bash.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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Bash.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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BezierArcThrowEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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BezierArcThrowEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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BindTrapEffect.cpp
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
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2026-11-07 23:58:37 +00:00 |
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BindTrapEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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BlastForge.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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BlastForge.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CaneOfEvilEyeEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CaneOfEvilEyeEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CartCannon.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CartCannon.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CellRangeEffect.cpp
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
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2026-11-07 23:58:37 +00:00 |
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CellRangeEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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ChangeSizeEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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ChangeSizeEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CharacterParticleBundle.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CharacterParticleBundle.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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ChargingPierceEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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ChargingPierceEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CherryBlossomEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CherryBlossomEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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ClimaxEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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ClimaxEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CloudEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CloudEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CloudKillEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CloudKillEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CommonFloorEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CommonFloorEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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Competentia.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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Competentia.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CresciveBolt.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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CresciveBolt.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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DummyEffectLauncher.cpp
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Decompile fn_24296 (CDummyEffectLauncher::SendMsg)
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2026-11-06 19:54:24 +00:00 |
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DummyEffectLauncher.h
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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Effect.cpp
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Decompile fn_18984 (CEffect::AddEvent)
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2026-11-08 09:54:57 +00:00 |
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Effect.h
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Decompile fn_18984 (CEffect::AddEvent)
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2026-11-08 09:54:57 +00:00 |
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EffectActor.cpp
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Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
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2026-11-07 14:05:21 +00:00 |
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EffectActor.h
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Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
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2026-11-07 14:05:21 +00:00 |
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EffectAttachments.cpp
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Decompile fn_21064 (EffectActor::Contains)
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2026-11-07 10:48:20 +00:00 |
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EffectEmitter.h
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Decompile 3 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, ...
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2026-10-30 01:27:50 +00:00 |
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EffectForceRender.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EffectLists.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EffectLists.h
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Maintenance: [forced, user-approved] R5: remove the null EffectRetirement reference (GameMode.cpp:2776, last nullptr-reference argume
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2026-11-03 10:56:12 +00:00 |
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EffectMaker.cpp
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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EffectMaker.h
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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EffectMemoryMgr.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EffectMemoryMgr.h
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Decompile 13 functions in Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, ...
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2026-10-30 00:02:37 +00:00 |
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EffectMessageId.h
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
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2026-11-07 23:58:37 +00:00 |
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EffectPoint.h
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Decompile 8 functions in Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/HealSpEffect.cpp, ...
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2026-10-30 02:01:09 +00:00 |
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EffectPrim.cpp
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Decompile fn_19767 (CEffectPrim::Initialize)
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2026-11-07 06:48:26 +00:00 |
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EffectPrim.h
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Decompile fn_19767 (CEffectPrim::Initialize)
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2026-11-07 06:48:26 +00:00 |
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EffectPrimId.h
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Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
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2026-11-08 12:37:46 +00:00 |
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EffectPrimitiveArcs.cpp
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Decompile 2 functions in Source/Contents/Effects/EffectPrimitiveArcs.cpp
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2026-11-07 18:01:56 +00:00 |
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EffectPrimitiveColor.cpp
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Decompile fn_19849 (EffectPrimitiveState::ProcessAlpha)
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2026-11-05 16:21:26 +00:00 |
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EffectPrimitiveGlowSquares.cpp
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Decompile fn_19996 (CEffectPrim::RenderTwinGlowSquares)
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2026-11-05 14:25:29 +00:00 |
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EffectPrimitiveMotion.cpp
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Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
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2026-11-08 12:37:46 +00:00 |
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EffectPrimitiveMotion.h
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Maintenance: [forced, user-approved] R2: remove invented EffectMotionContext {parentRender, cameraPitch, cameraYaw, ground}. The moti
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2026-11-03 09:28:57 +00:00 |
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EffectPrimitivePanels.cpp
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Decompile fn_20003 (CEffectPrim::RenderHoverSquares)
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2026-11-07 06:45:35 +00:00 |
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EffectPrimitiveRecords.cpp
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Decompile fn_19768 (CEffectPrim::InitSegment)
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2026-11-05 15:56:32 +00:00 |
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EffectPrimitiveRendering.cpp
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Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
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2026-11-08 12:37:46 +00:00 |
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EffectPrimitiveSprites.cpp
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Decompile fn_19999 (CEffectPrim::RenderSegmentSpriteTrail)
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2026-11-08 00:37:46 +00:00 |
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EffectPrimitiveState.cpp
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Decompile fn_19767 (CEffectPrim::Initialize)
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2026-11-07 06:48:26 +00:00 |
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EffectPrimitiveState.h
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Decompile fn_19767 (CEffectPrim::Initialize)
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2026-11-07 06:48:26 +00:00 |
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EffectPrimitiveSweeps.cpp
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Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveSweeps.cpp
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2026-11-07 05:43:23 +00:00 |
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EffectTypes.cpp
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Decompile 2 functions in Source/Contents/Effects/EffectTypes.cpp
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2026-11-05 03:14:37 +00:00 |
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EffectTypes.h
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Decompile fn_18786 (EffectLists::RegisterAllocators)
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2026-10-31 17:14:25 +00:00 |
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EffectVisibility.cpp
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Maintenance: [forced, user-approved] R3: remove invented EffectPrimitiveRenderContext and EffectVisibilityContext; delete EffectPrimi
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2026-11-03 10:26:33 +00:00 |
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ElectricEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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ElectricEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EmitterEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EmitterEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EnergyOrbEffect.cpp
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
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2026-11-07 23:58:37 +00:00 |
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EnergyOrbEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EvilLandEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EvilLandEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EvilsPawEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EvilsPawEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EZ2STREffect.cpp
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
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2026-11-07 23:58:37 +00:00 |
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EZ2STREffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EZ2STREffectEx.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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EZ2STREffectEx.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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FlowerCastingEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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FlowerCastingEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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FortuneKissEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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FortuneKissEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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FriggSongEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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FriggSongEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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FuumaShouakuEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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FuumaShouakuEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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GlassWallEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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GlassWallEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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GravityControlEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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HealEffect.cpp
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
|
HealEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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HealSpEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
HealSpEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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HitLineEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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HitLineEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
JupitelThunderStormEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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JupitelThunderStormEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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Level99Effect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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Level99Effect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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Level99Orb1Effect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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Level99Orb1Effect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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Level99Orb2Effect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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Level99Orb2Effect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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Level150Effect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
Level150Effect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
LightSphereEffect.cpp
|
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
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LightSphereEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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MagicFloorEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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MagicFloorEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MagnumBreak.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MagnumBreak.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MandraAttackEffect.cpp
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
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MandraAttackEffect.h
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Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
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2026-10-30 13:56:17 +00:00 |
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MapChainEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MapChainEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MapMagicZoneEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MapMagicZoneEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MappillarEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MappillarEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MeteorEffect.cpp
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MonsterSkillEffects.cpp
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
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MonsterSkillEffects.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
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2026-11-07 21:38:02 +00:00 |
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MsgEffect.cpp
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Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
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2026-11-08 12:37:46 +00:00 |
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MsgEffect.h
|
Maintenance: Resubmission of the alias fold (10419 returned: it changed compiled code of fn_24380, fn_09591, fn_12755). The 7 aliases
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2026-11-03 23:00:04 +00:00 |
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NyanggrassEffect.cpp
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Decompile 2 functions in Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Ground/GroundSamples.cpp, ...
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2026-11-08 11:53:50 +00:00 |
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NyanggrassEffect.h
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Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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Particle.cpp
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Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
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2026-11-08 12:37:46 +00:00 |
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Particle.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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ParticlePool.cpp
|
Decompile fn_18856 (ParticlePool::Release)
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2026-11-06 00:44:12 +00:00 |
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ParticlePool.h
|
Decompile fn_18855 (ParticlePool::Clear)
|
2026-10-29 19:30:23 +00:00 |
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PartyMemberEffects.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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PartyMemberEffects.h
|
Decompile 3 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h, ...
|
2026-11-01 19:07:16 +00:00 |
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PokJukEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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PokJukEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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PowderingEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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PowderingEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
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RagEffect.cpp
|
Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
|
2026-11-08 12:37:46 +00:00 |
|
RagEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RagEffectInitialization.cpp
|
Decompile fn_20074 (CRagEffect::Init)
|
2026-11-07 12:02:12 +00:00 |
|
RagEffectState.h
|
Decompile fn_20108 (CRagEffect::Sphere)
|
2026-11-07 05:06:35 +00:00 |
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RainbowEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RainbowEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RectUpEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RectUpEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RedLineEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RedLineEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RichManKim.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RichManKim.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RotateBgEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RotateBgEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RotateItemEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RotateItemEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
RotateLineEffect.cpp
|
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
|
RotateLineEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SaintCastingEffect.cpp
|
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
|
SaintCastingEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
ScatterEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
ScatterEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
ShadowExceedEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
ShadowExceedEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
ShadowExceedNewEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
ShowEffect.cpp
|
Decompile 2 functions in Source/Contents/Effects/ShowEffect.cpp
|
2026-11-04 23:39:22 +00:00 |
|
ShowEffect.h
|
Decompile 5 functions in Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h
|
2026-10-30 17:57:20 +00:00 |
|
SkillEffects.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SmokeEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SmokeEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SoulCollectEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SoulCollectEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SoulUnityEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SoulUnityEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SphereWind2Effect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SphereWind2Effect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SphereWindEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SphereWindEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SpriteEffect.cpp
|
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
|
SpriteEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SpriteParticle.cpp
|
Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
|
2026-11-08 12:37:46 +00:00 |
|
SpriteParticle.h
|
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
|
2026-11-06 16:08:47 +00:00 |
|
SquareRangeEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SquareRangeEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StarEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StarEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StarEmperorEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StarEmperorEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StealEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StealEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StormCannonEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StormCannonEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StormGustEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StormGustEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
StormKickEffect.cpp
|
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
|
StormKickEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SunStanceEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
SunStanceEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
TalismanMarkEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
TalismanMarkEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
TetraBallEffect.cpp
|
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
|
TetraBallEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
ThrowEffects.cpp
|
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
|
2026-11-07 23:58:37 +00:00 |
|
ThrowEffects.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
TriangleShotArrow.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
TriangleShotArrow.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
ViolentQuakeEffect.cpp
|
Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
|
2026-11-08 12:37:46 +00:00 |
|
ViolentQuakeEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
WhirlwindEffect.h
|
Decompile fn_03403 (CWhirlwindEffect::Init)
|
2026-10-31 06:34:33 +00:00 |
|
WindEffect.cpp
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |
|
WindEffect.h
|
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
|
2026-11-07 21:38:02 +00:00 |