rodecomp/Source/Contents/World
ragnarok-clanker 858265cc69 Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
Batch #14936 by ragnarok-clanker: no function's compiled code changes; checked with 158 compiled unit(s), including every includer of Source/Client/Mode/GameModeEnums.h, Source/Client/Mode/ModeMessage.h, Source/Contents/Actors/ActorEnums.h, Source/Contents/Actors/PetEnums.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/Configuration/ServiceEnums.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemId.h, Source/Contents/Items/ItemType.h, Source/Network/Packets/ModeResultEnums.h, Source/Network/Packets/NoticeEnums.h, Source/Network/Packets/PacketId.h, Source/UI/Window/UIEnums.h, Source/UI/Window/WindowId.h.
2026-11-08 12:37:46 +00:00
..
SkyBox.cpp Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by 2026-11-03 15:49:14 +00:00
SkyBox.h Confirm fn_08050 (CLensFlare::Init) 2026-11-05 03:12:18 +00:00
World.h Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ... 2026-11-05 03:24:34 +00:00
WorldActors.cpp Confirm fn_17672 (CWorld::CreatePlayer) 2026-11-07 09:18:19 +00:00
WorldEffects.cpp Decompile fn_17682 (CWorld::LoadMapEffects) 2026-10-31 18:20:17 +00:00
WorldEnvironment.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldGroundImport.h Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d 2026-11-07 16:19:02 +00:00
WorldModelLoading.cpp Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d 2026-11-07 16:19:02 +00:00
WorldModelLoading.h Maintenance: [forced, user-approved] Family W3: remove invented ModelLightingContext and WorldModelLoading. Evidence: C3dActor::Prepa 2026-11-03 12:59:38 +00:00
WorldModelView.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
WorldModelView.h Decompile 5 functions in Source/Contents/World/WorldModelView.cpp, Source/Contents/World/WorldModelView.h, ... 2026-11-05 15:48:16 +00:00
WorldObjects.cpp Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
WorldOcclusion.cpp Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by 2026-11-03 15:49:14 +00:00
WorldOcclusion.h Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by 2026-11-03 15:49:14 +00:00
WorldProximity.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
WorldProximity.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
WorldRayQuery.cpp Decompile 3 functions in Source/Contents/World/WorldRayQuery.cpp, Source/Contents/World/WorldRayQuery.h 2026-11-05 00:18:28 +00:00
WorldRayQuery.h Confirm fn_17658 (WorldRayQuery::Collect) 2026-11-07 07:20:25 +00:00
WorldSpatialInitialization.cpp Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ... 2026-11-05 03:24:34 +00:00
WorldSpatialInitialization.h Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ... 2026-11-05 03:24:34 +00:00
WorldSpatialTree.cpp Decompile 2 functions in Source/Contents/World/WorldSpatialTree.cpp 2026-11-06 07:42:12 +00:00
WorldSpatialTree.h Confirm fn_17664 (WorldSpatialTree::ClearChildren) 2026-11-05 03:32:10 +00:00
WorldTerrainPicking.cpp Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
WorldTerrainPicking.h Decompile 10 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h, ... 2026-11-07 07:16:29 +00:00
WorldViewSpatial.cpp Decompile 2 functions in Source/Contents/World/WorldViewSpatial.cpp, Source/Contents/World/WorldModelView.cpp 2026-11-07 08:26:08 +00:00