Batch #16893 by KWDev: 10 byte-identical, 0 confirmed by peer review. - fn_07187 CWarningPlaneEffect::OnProcess: byte-identical - fn_02846 CCashEmotionAction_Register::Execute: byte-identical - fn_02845 CCashEmotionAction_Play::Execute: byte-identical - fn_21677 CGameMode::ReceiveHomunculusChange: byte-identical (already on main) - fn_23881 CSession::IsHomunAid: byte-identical - fn_23882 CSession::IsMercenaryAid: byte-identical - fn_23885 CSession::IsPetAid: byte-identical - fn_17916 CView::AddDistance: byte-identical - fn_17917 CView::AddPitch: byte-identical - fn_23379 CSession::HomunSkillLevel: byte-identical Merged automatically: every function is byte-identical to the original. |
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| .. | ||
| Camera.h | ||
| CameraFrame.cpp | ||
| CameraFrame.h | ||
| CameraQueries.cpp | ||
| CameraShake.cpp | ||
| CameraSmoothing.cpp | ||
| CameraState.h | ||