rodecomp/Source/Contents/Effects/Core
ragnarok-clanker b9099066b9 Decompile fn_20239 (CRagEffect::WhiteLightTrail)
Batch #17905 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_20239 CRagEffect::WhiteLightTrail: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, alisonrag, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 11:08:34 +00:00
..
CellRangeEffect.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
CellRangeEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ChangeSizeEffect.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ChangeSizeEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
DummyEffectLauncher.cpp Decompile 468 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/GameModeHandlers.cpp, ... 2026-11-11 14:13:18 +00:00
DummyEffectLauncher.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Effect.cpp Decompile 2 functions in Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Core/EffectLists.cpp, ... 2026-11-11 13:44:31 +00:00
Effect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectActor.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectActor.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectAttachments.cpp Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ... 2026-11-11 11:26:00 +00:00
EffectForceRender.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
EffectLists.cpp Decompile 2 functions in Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectLists.h, ... 2026-11-12 04:48:19 +00:00
EffectLists.h Decompile 2 functions in Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectLists.h, ... 2026-11-12 04:48:19 +00:00
EffectMaker.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectMaker.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectMemoryMgr.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectMemoryMgr.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectMessageId.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPoint.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrimId.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectTypes.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectTypes.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectVisibility.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
MsgEffect.cpp Decompile fn_24286 (CMsgEffect::OnProcess) 2026-11-11 22:00:07 +00:00
MsgEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RagEffect.cpp Decompile fn_20239 (CRagEffect::WhiteLightTrail) 2026-11-12 11:08:34 +00:00
RagEffect.h Decompile fn_20298 (CRagEffect::BubbleSpiral) 2026-11-12 01:41:24 +00:00
RagEffectInitialization.cpp Decompile fn_20074 (CRagEffect::Init) 2026-11-11 01:39:42 +00:00
RagEffectState.h Decompile fn_20007 (CRagEffect::CRagEffect) 2026-11-12 01:45:19 +00:00
ShowEffect.cpp Decompile fn_07447 (CShowEffect::Close) 2026-11-11 22:22:27 +00:00
ShowEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
SquareRangeEffect.cpp Decompile 7 functions in Source/Archive/PakRegistry.cpp, Source/Client/Mode/GameMode.cpp, ... 2026-11-12 10:04:54 +00:00
SquareRangeEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00