rodecomp/Source
ragnarok-clanker 8a70a68056 Decompile fn_08998 (CSkillAction_TR_GEF_NOCTURN::OnSkillEffect)
Batch #17435 by Yommy: 1 byte-identical, 0 confirmed by peer review.

- fn_08998 CSkillAction_TR_GEF_NOCTURN::OnSkillEffect: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-11 22:44:19 +00:00
..
Archive Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Client Decompile fn_22312 (CLoginMode::ReceiveNotifyBan) 2026-11-11 22:32:06 +00:00
Contents Decompile fn_08998 (CSkillAction_TR_GEF_NOCTURN::OnSkillEffect) 2026-11-11 22:44:19 +00:00
File Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Linkage/Source Decompile 6 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindow.cpp, ... 2026-11-11 22:07:32 +00:00
Network Decompile fn_20389 (CConnection::Connect) 2026-11-11 21:56:00 +00:00
Render Decompile fn_01843 (CDCBitmap::CopyFrom) 2026-11-11 22:26:49 +00:00
Resource Decompile fn_07950 (C3dModelResV1::Load) 2026-11-11 22:33:29 +00:00
Script Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Security Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UI Decompile fn_09927 (UIRefiningWnd::SetState) 2026-11-11 22:41:12 +00:00
Utility Decompile fn_04411 (DecodeBase64) 2026-11-11 22:23:39 +00:00