rodecomp/Source/Contents/Ground
ragnarok-clanker a2593ccb8f Confirm fn_17556 (GroundGeometry::Build)
Batch #17263 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.

- fn_17556 GroundGeometry::Build: logic confirmed by peer review (already on main)

Peer-reviewed-by: eAthena, Toshiro, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 20:16:52 +00:00
..
GroundDecals.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
GroundGeometry.cpp Confirm fn_17556 (GroundGeometry::Build) 2026-11-11 20:16:52 +00:00
GroundGeometry.h
GroundLighting.cpp Decompile 2 functions in Source/Render/DX9/RendererDX9.cpp, Source/Render/Primitives/LightmappedPrimitive.cpp, ... 2026-11-11 20:01:44 +00:00
GroundLightingInitialization.cpp
GroundLightmaps.cpp
GroundPicking.cpp
GroundRendering.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
GroundRendering.h
GroundSamples.cpp
GroundSpatial.cpp
GroundSpatial.h
GroundWaterRendering.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
GroundWaterState.cpp
GroundWaterState.h
TerrainCoordinates.cpp
TerrainHeight.cpp
TerrainHeight.h
TerrainPicking.cpp Decompile fn_07842 (C3dAttr::RayDistance) 2026-11-10 18:58:28 +00:00
TerrainPlane.cpp