rodecomp/Source
ragnarok-clanker 8a7d1e26df Decompile fn_09309 (UIApplyForPartyWnd::Slot28)
Batch #10895 by dori: 0 byte-identical, 1 confirmed by peer review.

- fn_09309 UIApplyForPartyWnd::Slot28: logic confirmed by peer review

Peer-reviewed-by: Tanke, cremane, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-04 18:23:34 +00:00
..
Archive Decompile fn_05078 (PakUniformRandom::PakUniformRandom) 2026-11-04 18:09:59 +00:00
Client Decompile 4 functions in Source/Render/DX9/BackBufferDX9.cpp, Source/Render/DX9/RendererDX9.cpp, ... 2026-11-04 18:23:10 +00:00
Contents Decompile 4 functions in Source/Render/DX9/BackBufferDX9.cpp, Source/Render/DX9/RendererDX9.cpp, ... 2026-11-04 18:23:10 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-04 17:46:33 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
Render Decompile 4 functions in Source/Render/DX9/BackBufferDX9.cpp, Source/Render/DX9/RendererDX9.cpp, ... 2026-11-04 18:23:10 +00:00
Resource Decompile fn_08072 (C3dWorldRes::Unload) 2026-11-04 14:28:32 +00:00
Script Maintenance: Fold two alias globals into their evidenced owner members. 0x14576A4 (gl_24635 g_inputSuggestionsEnabled) and 0x14576A6 2026-11-03 21:15:45 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile fn_09309 (UIApplyForPartyWnd::Slot28) 2026-11-04 18:23:34 +00:00
Utility Decompile fn_45509 (NThread::Stop) 2026-11-04 18:21:03 +00:00
ActorPickNode.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00