rodecomp/Source/Contents/Effects
ragnarok-clanker b96beebe12 Decompile 2 functions in Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp
Batch #18347 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_19116 CMapMagicZoneEffect::OnProcess: logic confirmed by peer review
- fn_19117 CMapMagicZoneEffect::UpdateSpinner: logic confirmed by peer review

Peer-reviewed-by: alisonrag, kyoshi, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 15:46:52 +00:00
..
Core Decompile fn_20016 (CRagEffect::Aspersio) 2026-11-12 15:40:05 +00:00
Particles Decompile fn_19018 (CEmitterEffect::UpdateParticle) 2026-11-12 15:45:59 +00:00
Primitives Decompile fn_19982 (CEffectPrim::RenderBladeFins) 2026-11-12 15:41:56 +00:00
Skills Decompile 2 functions in Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp 2026-11-12 15:46:52 +00:00
EffectResourceSwitcher.cpp Maintenance: C8 return types from the original: IsGuildMemberAccount/Character and Renderer::LockBackBuffer (DX7/DX9) return int (cal 2026-11-12 12:13:57 +00:00
EffectResourceSwitcher.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00