rodecomp/Source/Contents/WorldView/WorldViewData.h
ragnarok-clanker 00df540050 Decompile 12 functions in Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
Batch #3916 by sherollyner: 0 byte-identical, 12 confirmed by peer review.

- fn_04345 CWorldViewWorld::CWorldViewWorld: logic confirmed by peer review
- fn_04346 CWorldViewField::CWorldViewField: logic confirmed by peer review
- fn_04349 CWorldViewWorld::~CWorldViewWorld: logic confirmed by peer review
- fn_04350 CWorldViewWorld::AddField: logic confirmed by peer review
- fn_04351 CWorldViewWorld::LoadTexture: logic confirmed by peer review
- fn_04352 CWorldViewWorld::FieldAt: logic confirmed by peer review
- fn_04353 CWorldViewWorld::FindField: logic confirmed by peer review
- fn_04354 CWorldViewWorld::FindField: logic confirmed by peer review
- fn_04355 CWorldViewMap::FindField: logic confirmed by peer review
- fn_04356 CWorldViewWorld::FindMap: logic confirmed by peer review
- fn_04357 CWorldViewWorld::MapAt: logic confirmed by peer review
- fn_04358 CWorldViewWorld::Draw: logic confirmed by peer review

Peer-reviewed-by: Yommy, willerthal
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/WorldView/WorldViewData.cpp
2026-10-30 00:07:28 +00:00

80 lines
2.4 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_WORLDVIEW_WORLDVIEWDATA_H
#define RAGNAROK_SOURCE_CONTENTS_WORLDVIEW_WORLDVIEWDATA_H
#include <cstddef>
#include <string>
#include <vector>
class CTexture;
struct WorldViewArea {
/* 0000 */ int left;
/* 0004 */ int top;
/* 0008 */ int right;
/* 000C */ int bottom;
/* 0010 */ int unknown_0010;
};
class CWorldViewField {
public:
CWorldViewField(WorldViewArea area, const char* name, const char* unknown2, const char* unknown3);
/* 0000 */ int left = 0;
/* 0004 */ int top = 0;
/* 0008 */ int right = 0;
/* 000C */ int bottom = 0;
/* 0010 */ int unknown_0010 = 0;
/* 0014 */ std::string name;
/* 002C */ std::string unknown_002C;
/* 0044 */ std::string unknown_0044;
};
class CWorldViewMap {
public:
CWorldViewField* FindField(const char* name);
/* 0000 */ std::string name;
/* 0018 */ std::string displayName;
/* 0030 */ int id = 0;
/* 0034 */ int left = 0;
/* 0038 */ int top = 0;
/* 003C */ int right = 0;
/* 0040 */ int bottom = 0;
/* 0044 */ int unknown_0044 = 0;
/* 0048 */ std::vector<CWorldViewField*> fields;
};
class CWorldViewWorld {
public:
CWorldViewWorld(const char* name, const char* imageName);
~CWorldViewWorld();
void AddField(int mapId, const char* name, CWorldViewField* field);
bool LoadTexture();
CWorldViewField* FieldAt(unsigned int& mapIndex, int x, int y);
CWorldViewField* FindField(unsigned int& mapIndex, const char* name);
CWorldViewField* FindField(const char* name);
CWorldViewMap* FindMap(int id);
CWorldViewMap* MapAt(unsigned int& mapIndex, int x, int y);
void Draw(int unused, int x, int y, int width, int height);
/* 0000 */ std::string name;
/* 0018 */ std::string imageName;
/* 0030 */ CTexture* texture = nullptr;
/* 0034 */ std::vector<CWorldViewMap*> maps;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(WorldViewArea) == 0x14);
static_assert(sizeof(CWorldViewField) == 0x5C);
static_assert(offsetof(CWorldViewField, name) == 0x14);
static_assert(offsetof(CWorldViewField, unknown_0044) == 0x44);
static_assert(sizeof(CWorldViewMap) == 0x54);
static_assert(offsetof(CWorldViewMap, id) == 0x30);
static_assert(offsetof(CWorldViewMap, fields) == 0x48);
static_assert(sizeof(CWorldViewWorld) == 0x40);
static_assert(offsetof(CWorldViewWorld, texture) == 0x30);
static_assert(offsetof(CWorldViewWorld, maps) == 0x34);
#endif
#endif