rodecomp/Source/Contents/PlayerNameDictionary.h
ragnarok-clanker 796a2265df Decompile 2 functions in Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h
Batch #1347 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_04260 DestroyPlayerNameDictionary: logic confirmed by peer review
- fn_04261 LookupPlayerName: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 11:04:17 +00:00

63 lines
1.6 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_PLAYERNAMEDICTIONARY_H
#define RAGNAROK_SOURCE_CONTENTS_PLAYERNAMEDICTIONARY_H
#include <cstddef>
#include <cstdint>
#include <deque>
#include <map>
#include <string>
#include <windows.h>
class CConnection;
struct PlayerNameContext {
CConnection& connection;
const bool& languagePrefix;
const int& service;
const WORD& language;
};
class CPlayerNameDictionary {
public:
CPlayerNameDictionary();
explicit CPlayerNameDictionary(PlayerNameContext& context);
virtual ~CPlayerNameDictionary();
std::string Lookup(std::uint32_t id);
void Set(std::uint32_t id, std::string name);
void Clear();
bool Contains(std::uint32_t id) const;
void Update();
private:
struct Entry {
/* 0000 */ std::string name;
/* 0018 */ std::uint32_t tick;
};
struct Request {
/* 0000 */ std::uint32_t id;
/* 0004 */ std::uint32_t tick;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(Entry) == 0x1C);
static_assert(offsetof(Entry, tick) == 0x18);
static_assert(sizeof(Request) == 0x08);
static_assert(offsetof(Request, tick) == 0x04);
#endif
/* 0004 */ bool m_enabled;
/* 0008 */ std::map<std::uint32_t, Entry> m_names;
/* 0010 */ std::deque<std::uint32_t> m_pending;
/* 0024 */ std::deque<Request> m_requests;
PlayerNameContext* m_context;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CPlayerNameDictionary) == 60);
#endif
extern CPlayerNameDictionary* g_playerNameDictionary;
bool CreatePlayerNameDictionary();
void DestroyPlayerNameDictionary();
std::string LookupPlayerName(std::uint32_t id);
#endif