Batch #1130 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review. - fn_08071 C3dWorldRes::Create: logic confirmed by peer review - fn_08073 C3dWorldRes::Load: logic confirmed by peer review - fn_08076 C3dWorldRes::C3dWorldRes: logic confirmed by peer review - fn_17681 WorldSpatialTree::ReadBounds: logic confirmed by peer review Peer-reviewed-by: eAthena Reviewed-by: ragnarok-clanker
370 lines
9.5 KiB
C++
370 lines
9.5 KiB
C++
#include "Client/Application/ErrorDialog.h"
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#include "File/File.h"
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#include "Render/DeviceContext/DCSurface.h"
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#include "Resource/World/WorldResource.h"
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#include "Utility/Math/AffineMatrix.h"
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#include <cstdio>
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#include <cstring>
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// STATIC: 0x016FDA64
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// GLOBAL: gl_24387
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WorldLighting g_worldLighting{};
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namespace {
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struct WorldModelFileRecord {
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/* 0000 */ char model[80];
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/* 0050 */ char node[80];
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/* 00A0 */ float position[3]{};
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/* 00AC */ float rotation[3]{};
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/* 00B8 */ float scale[3]{};
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};
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struct WorldLightFileRecord {
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/* 0000 */ char name[80];
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/* 0050 */ float position[3]{};
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/* 005C */ unsigned char unknown_005C[16];
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};
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struct WorldLegacySoundFileRecord {
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/* 0000 */ char name[80];
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/* 0050 */ char file[80];
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/* 00A0 */ float position[3]{};
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/* 00AC */ float volume;
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/* 00B0 */ int width;
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/* 00B4 */ int height;
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/* 00B8 */ float range;
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};
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static_assert(sizeof(WorldModelFileRecord) == 0xC4);
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static_assert(sizeof(WorldLightFileRecord) == 0x6C);
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static_assert(sizeof(WorldLegacySoundFileRecord) == 0xBC);
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// OFFSET: 0x00763010
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// FUNCTION: fn_08075
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signed char CompareWorldVersion(const int targetVersion[2], const unsigned char* const fileVersion[2]) {
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const int targetMajor = targetVersion[1];
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const int fileMajor = static_cast<int>(*fileVersion[1]);
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if (targetMajor != fileMajor) {
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return targetMajor < fileMajor ? -1 : 1;
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}
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const int targetMinor = targetVersion[0];
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const int fileMinor = static_cast<int>(*fileVersion[0]);
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if (targetMinor != fileMinor) {
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return targetMinor < fileMinor ? -1 : 1;
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}
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return 0;
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}
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// OFFSET: 0x00763740
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// FUNCTION: fn_08079
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unsigned char IsUnsupportedWorldVersion(unsigned major, unsigned minor, unsigned build, char* message, unsigned capacity) {
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return 0;
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}
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}
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// OFFSET: 0x00763060
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// FUNCTION: fn_08076
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C3dWorldRes::C3dWorldRes() : spatial(nullptr), lightDirection{}, diffuse{}, ambient{}, flag(0) {
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}
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// OFFSET: 0x00763550
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// FUNCTION: fn_08077
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C3dWorldRes::~C3dWorldRes() = default;
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// OFFSET: 0x00761940
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// FUNCTION: fn_08071
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C3dWorldRes* C3dWorldRes::Create() {
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return new C3dWorldRes;
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}
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// OFFSET: 0x00761B40
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// FUNCTION: fn_08072
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void C3dWorldRes::Unload() {
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for (WorldModelRecord* model : this->models) {
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delete model;
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}
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this->models.clear();
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for (WorldEffectRecord* effect : this->effects) {
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delete effect;
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}
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this->effects.clear();
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for (WorldSoundRecord* sound : this->sounds) {
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delete sound;
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}
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delete this->spatial;
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this->spatial = nullptr;
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this->sounds.clear();
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}
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// INLINED
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inline void C3dWorldRes::ReadEnvironment(CFile& input, unsigned version) {
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if (version < 0x206u) {
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if (version >= 0x103u) {
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input.Read(&this->waterLevel, sizeof(this->waterLevel));
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}
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if (version >= 0x108u) {
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input.Read(&this->waterType, sizeof(this->waterType));
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input.Read(&this->waveHeight, sizeof(this->waveHeight));
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input.Read(&this->waveSpeed, sizeof(this->waveSpeed));
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input.Read(&this->wavePitch, sizeof(this->wavePitch));
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} else {
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this->waterType = 0;
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this->waveHeight = 1.0f;
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this->waveSpeed = 2.0f;
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this->wavePitch = 50.0f;
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}
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if (version >= 0x109u) {
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input.Read(&this->waterAnimation, sizeof(this->waterAnimation));
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} else {
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this->waterAnimation = 3;
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}
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}
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if (version >= 0x105u) {
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input.Read(&this->longitude, sizeof(this->longitude));
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input.Read(&this->latitude, sizeof(this->latitude));
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input.Read(this->diffuse, sizeof(this->diffuse));
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input.Read(this->ambient, sizeof(this->ambient));
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} else {
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this->latitude = 45;
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this->longitude = 45;
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for (float& value : this->diffuse) {
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value = 1.0f;
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}
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for (float& value : this->ambient) {
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value = 0.3f;
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}
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}
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constexpr float pi = 3.141592f;
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AffineMatrix matrix;
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matrix.SetXRotation((static_cast<float>(this->latitude) / 180.0f) * pi);
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matrix.RotateY((static_cast<float>(this->longitude) / 180.0f) * pi);
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for (unsigned component = 0; component < 3; ++component) {
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this->lightDirection[component] =
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((matrix.values[component] * 0.0f + matrix.values[component + 3]) + matrix.values[component + 6] * 0.0f) + matrix.values[component + 9];
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}
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if (version >= 0x107u) {
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unsigned unused;
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input.Read(&unused, sizeof(unused));
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}
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if (version >= 0x106u) {
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for (int& bound : this->bounds) {
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input.Read(&bound, sizeof(bound));
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}
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} else {
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this->bounds[0] = -500;
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this->bounds[1] = 500;
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this->bounds[2] = -500;
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this->bounds[3] = 500;
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}
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}
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// INLINED
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inline void C3dWorldRes::ReadObjects(CFile& input, unsigned version, unsigned build, char* lastName) {
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int count;
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input.Read(&count, sizeof(count));
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for (int index = 0; index < count; ++index) {
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int type;
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input.Read(&type, sizeof(type));
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switch (type) {
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case 1: {
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int animation = 0;
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int unknown = 0;
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int modelIndex = -1;
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float speed = 1.0f;
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unsigned char flag = 0;
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if (version >= 0x103u) {
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input.Read(lastName, 40);
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input.Read(&animation, sizeof(animation));
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input.Read(&speed, sizeof(speed));
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input.Read(&unknown, sizeof(unknown));
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if (version >= 0x206u && build >= 186) {
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input.Read(&flag, 1);
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}
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if (version >= 0x207u) {
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input.Read(&modelIndex, sizeof(modelIndex));
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}
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if (speed > 100.0f || speed <= 0.0f) {
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speed = 1.0f;
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}
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}
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WorldModelFileRecord wire;
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input.Read(&wire, sizeof(wire));
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auto* record = new WorldModelRecord;
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if (record) {
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std::strcpy(record->name, lastName);
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std::strcpy(record->model, wire.model);
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std::strcpy(record->node, wire.node);
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std::memcpy(record->position, wire.position, sizeof(record->position));
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std::memcpy(record->rotation, wire.rotation, sizeof(record->rotation));
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std::memcpy(record->scale, wire.scale, sizeof(record->scale));
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record->animationSpeed = speed;
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record->animation = animation;
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record->unknown_00F0 = unknown;
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record->flag = flag != 0;
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record->index = modelIndex;
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this->models.push_back(record);
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}
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break;
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}
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case 2: {
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WorldLightFileRecord light;
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input.Read(&light, sizeof(light));
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break;
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}
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case 3: {
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WorldSoundRecord* record;
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if (version < 0x200u) {
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WorldLegacySoundFileRecord wire;
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input.Read(&wire, sizeof(wire));
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record = new WorldSoundRecord;
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std::strncpy(record->name, wire.name, 79);
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std::strncpy(record->file, wire.file, 79);
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std::memcpy(record->position, wire.position, sizeof(record->position));
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record->volume = wire.volume;
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record->width = wire.width;
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record->height = wire.height;
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record->range = wire.range;
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record->cycle = 4.0f;
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} else {
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record = new WorldSoundRecord;
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input.Read(record, sizeof(*record));
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}
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this->sounds.push_back(record);
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break;
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}
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case 4: {
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auto* record = new WorldEffectRecord;
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input.Read(record, sizeof(*record));
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this->effects.push_back(record);
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break;
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}
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default:
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break;
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}
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}
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}
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// OFFSET: 0x00761CC0
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// FUNCTION: fn_08073
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bool C3dWorldRes::Load(const char* name) {
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this->Unload();
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CFile input;
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if (!input.Open(name, 0, true, false)) {
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return false;
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}
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char magic[5];
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input.Read(magic, 4);
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magic[4] = 0;
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if (std::strcmp(magic, "GRSW") != 0) {
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ShowErrorDialog(GetRenderSystemHolder()->system, "Invalid Format", 0);
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return false;
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}
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unsigned char major = 0;
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unsigned char minor = 0;
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input.Read(&major, 1);
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input.Read(&minor, 1);
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const unsigned version = static_cast<unsigned>(major) * 256u + minor;
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char message[256];
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if (version > 0x207u) {
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std::snprintf(message, sizeof(message), "Unsupported Version\n current version: %d.%d < %d.%d", 2, 7, major, minor);
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ShowErrorDialog(GetRenderSystemHolder()->system, message, 0);
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return false;
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}
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this->major = major;
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this->minor = minor;
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unsigned build = 0;
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if (major == 2 && minor >= 5) {
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input.Read(&build, sizeof(build));
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}
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if (IsUnsupportedWorldVersion(major, minor, build, message, sizeof(message)) == 1) {
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ShowErrorDialog(GetRenderSystemHolder()->system, message, 0);
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return false;
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}
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if (major == 2 && minor >= 2) {
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input.Read(&this->flag, 1);
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}
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char lastName[40];
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input.Read(lastName, sizeof(lastName));
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input.Read(lastName, sizeof(lastName));
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this->groundName = lastName;
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if (version >= 0x104u) {
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input.Read(lastName, sizeof(lastName));
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this->terrainName = lastName;
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}
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input.Read(lastName, sizeof(lastName));
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this->sourceName = lastName;
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this->ReadEnvironment(input, version);
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const int targetVersion[2] = {7, 2};
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const unsigned char* const fileVersion[2] = {&minor, &major};
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if (CompareWorldVersion(targetVersion, fileVersion) <= 0 && build >= 221) {
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unsigned count;
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input.Read(&count, sizeof(count));
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input.Seek(4u * count, FILE_CURRENT);
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}
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this->ReadObjects(input, version, build, lastName);
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if (major == 2 && minor >= 1) {
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this->spatial = new WorldSpatialTree;
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this->spatial->Subdivide(0);
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this->spatial->ReadBounds(input, 0);
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}
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input.Close();
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std::memcpy(g_worldLighting.ambient, this->ambient, sizeof(this->ambient));
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std::memcpy(g_worldLighting.diffuse, this->diffuse, sizeof(this->diffuse));
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std::memcpy(g_worldLighting.secondaryDiffuse, this->diffuse, sizeof(this->diffuse));
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return true;
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}
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