rodecomp/Source/Render/BitmapPixels.h
2026-10-24 00:35:19 +00:00

126 lines
3 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_BITMAPPIXELS_H
#define RAGNAROK_SOURCE_RENDER_BITMAPPIXELS_H
#include "Render/SpritePixels.h"
#include <cstdint>
#include <windows.h>
class CSurface;
class SpriteAtlas;
class CRenderSystemBase;
class CTexture;
// Reconstructed contiguous CDCBitmap subobject at +4..+28 on x86. Texture
// cache invalidation belongs to the enclosing CDCBitmap, not this DIB owner.
struct BitmapPixels {
/* 0000 */ std::uint32_t width;
/* 0004 */ std::uint32_t height;
/* 0008 */ HDC dc;
/* 000C */ HBITMAP bitmap;
/* 0010 */ HGDIOBJ previous;
/* 0014 */ std::uint32_t* pixels;
/* 0018 */ bool dirty;
BitmapPixels(int width, int height);
~BitmapPixels();
void Grow(std::uint32_t width, std::uint32_t height);
bool GetDC(HDC* output);
void ReleaseDC(HDC dc);
void Fill(const RECT* rectangle, std::uint32_t color);
void Copy(int x, int y, int width, int height, const std::uint32_t* source, bool transparent);
void CopyFrom(int x, int y, int sourceX, int sourceY, int width, int height, const BitmapPixels& source);
void BlendFrom(std::uint32_t x, std::uint32_t y, int width, int height, const BitmapPixels& source, bool alpha);
void Brighten(int x, int y, int width, int height, int amount);
void Dim(int x, int y, int width, int height, int percent);
void CopyRegion(
int x,
int y,
int sourceLeft,
int sourceTop,
int sourceRight,
int sourceBottom,
const std::uint32_t* source,
int sourceWidth,
int sourceHeight,
bool transparent,
bool alpha
);
void DrawSurface(
int x,
int y,
CSurface* source,
int sourceX,
int sourceY,
int sourceWidth,
int sourceHeight,
bool mirrored,
int scaleX,
int scaleY,
int filter,
int format
);
void DrawScaledSurface(
int x,
int y,
int width,
int height,
CSurface* source,
int sourceWidth,
int sourceHeight,
float scaleX,
float scaleY,
std::uint32_t color,
bool mirrored,
int offsetX,
int offsetY,
int sourceX,
int sourceY,
int format
);
void DrawRleSprite(
int x,
int y,
std::span<const SpriteFrameCell> cells,
const SpriteRleImage* const* const* images,
const std::uint32_t* palette,
int cellCount
);
void DrawScaledSprite(
int x,
int y,
int width,
int height,
std::span<const SpriteFrameCell> cells,
const SpriteRleImage* const* const* images,
int cellCount,
int offsetX,
int offsetY,
float scale,
const std::uint32_t* palette,
SpriteAtlas& atlas,
CRenderSystemBase& system,
int serviceType,
std::uint32_t reuseDelay
);
void ScaleCopy(
int x,
int y,
int sourceWidth,
int sourceHeight,
int width,
int height,
const std::uint32_t* source,
int option
);
void UploadTexture(CRenderSystemBase& system, CTexture*& texture);
private:
void Create(int width, int height);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(BitmapPixels) == 28);
#endif
#endif