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Archive
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Decompile 3 functions in Source/Archive/PakName.cpp
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2026-11-07 05:18:23 +00:00 |
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Client
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Decompile 5 functions in Source/Client/Replay.cpp
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2026-11-07 09:09:45 +00:00 |
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Contents
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Decompile 20 functions in Source/Contents/Configuration/ServiceOptions.cpp
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2026-11-07 10:22:29 +00:00 |
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File
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Decompile fn_18256 (CreateUniqueFileName)
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2026-11-07 00:48:52 +00:00 |
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Interface
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Decompile 27 functions in Source/Interface/BoolStubs.cpp
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2026-10-30 01:48:15 +00:00 |
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Network
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Decompile fn_20390 (CConnection::Close)
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2026-11-07 08:10:13 +00:00 |
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Render
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Decompile 2 functions in Source/Render/Primitives/DepthAlpha.cpp
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2026-11-07 08:59:24 +00:00 |
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Resource
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Decompile fn_07958 (C3dAnimModelRes::Load)
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2026-11-07 08:13:13 +00:00 |
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Script
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Decompile fn_18338 (LuaScript::Load)
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2026-11-07 08:39:44 +00:00 |
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Security
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Decompile fn_08209 (CNProtectGameGuardMgr::Initialize)
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2026-11-07 03:43:23 +00:00 |
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UI
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Decompile fn_10055 (UIRodexInboxWnd::SendMsg)
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2026-11-07 09:21:07 +00:00 |
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Utility
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Decompile fn_02759 (GetFileName)
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2026-11-07 09:06:56 +00:00 |
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ActorPickNode.cpp
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Decompile 2 functions in Source/ActorPickNode.cpp
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2026-11-05 14:26:36 +00:00 |
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ActorPickNode.h
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Confirm fn_17911 (CActorPickNode::MakeQuardTree)
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2026-11-05 03:47:31 +00:00 |
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EntityInit.cpp
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Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
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2026-10-31 12:07:19 +00:00 |
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LexiconTrie.cpp
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Decompile fn_45446 (LexiconSerializer::Insert)
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2026-10-30 05:28:09 +00:00 |