Batch #10227 by ragnarok-clanker: forced by an admin (12 lower score(s), 91 changed function(s)); checked with 401 compiled unit(s), including every includer of Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UITextViewer.h, Source/UI/UIScrollWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/WindowDialogs.h.
167 lines
5.2 KiB
C++
167 lines
5.2 KiB
C++
#include "UI/Window/UIEscOptionWnd.h"
|
|
|
|
#include "Client/Session.h"
|
|
#include "Contents/MessageTable.h"
|
|
#include "File/ShortcutFilename.h"
|
|
#include "UI/Buttons/UIBitmapButton.h"
|
|
#include "UI/Buttons/UIButton.h"
|
|
#include "Utility/Text/FormatString.h"
|
|
|
|
#include <string>
|
|
|
|
// OFFSET: 0x0091F4F0
|
|
// FUNCTION: fn_12638
|
|
void UIEscOptionWnd::Slot15(int, int) {
|
|
const std::string prefix("유저인터페이스\\");
|
|
int ids[7] = {371, 458, 370, 251, 185, 353, 372};
|
|
const char* names[7] = {"esc_01", "esc_001", "esc_08", "esc_09", "esc_02", "esc_05", "esc_10"};
|
|
|
|
for (int i = 0; i < 7; ++i) {
|
|
UIBitmapButton* button = new UIBitmapButton();
|
|
this->m_buttons[i] = button;
|
|
button->SetBitmap((prefix + names[i] + "a.bmp").c_str(), 0, 0);
|
|
button->SetBitmap((prefix + names[i] + "b.bmp").c_str(), 1, 0);
|
|
button->SetBitmap((prefix + names[i] + "c.bmp").c_str(), 2, 0);
|
|
this->m_buttons[i]->SetSize(button->BitmapWidth(), button->BitmapHeight());
|
|
this->m_buttons[i]->Move(-100, -100);
|
|
this->m_buttons[i]->SetId(ids[i]);
|
|
this->AddChild(this->m_buttons[i]);
|
|
}
|
|
|
|
this->LayoutButtons();
|
|
}
|
|
|
|
// OFFSET: 0x0092BDE0
|
|
// FUNCTION: fn_12662
|
|
void UIEscOptionWnd::Paint() {
|
|
const std::string name = ShortcutFilename(g_session.m_gid);
|
|
const std::string title = FormatOwnedString("%s (%s)", LookupMessage(1483), name.c_str());
|
|
this->m_titleHeight = this->DrawTitleBar(true, title.c_str(), 0);
|
|
this->DrawPanelBackground(this->m_titleHeight, 0, "");
|
|
}
|
|
|
|
// OFFSET: 0x00933B90
|
|
// FUNCTION: fn_12735
|
|
void UIEscOptionWnd::LayoutButtons() {
|
|
for (int i = 0; i < 7; ++i) {
|
|
this->m_buttons[i]->Move(-100, -100);
|
|
}
|
|
|
|
if (this->m_mode == 0) {
|
|
this->Resize(this->geometry.width, this->m_titleHeight + 122);
|
|
for (int i = 0; i < 5; ++i) {
|
|
this->m_buttons[i]->Move(29, this->m_titleHeight + 5 + i * 23);
|
|
}
|
|
} else if (this->m_mode == 1) {
|
|
this->Resize(this->geometry.width, this->m_titleHeight + 53);
|
|
this->m_buttons[6]->Move(29, this->m_titleHeight + 5);
|
|
this->m_buttons[4]->Move(29, this->m_titleHeight + 28);
|
|
} else if (this->m_mode == 2) {
|
|
this->Resize(this->geometry.width, this->m_titleHeight + 76);
|
|
this->m_buttons[5]->Move(29, this->m_titleHeight + 5);
|
|
this->m_buttons[6]->Move(29, this->m_titleHeight + 28);
|
|
this->m_buttons[4]->Move(29, this->m_titleHeight + 51);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00911250
|
|
// FUNCTION: fn_12512
|
|
UIEscOptionWnd::UIEscOptionWnd()
|
|
: UIFrameWnd(0), m_titleHeight(17) {
|
|
CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
|
|
int escMode;
|
|
if (mode->unknown_0250 == 0) {
|
|
escMode = 0;
|
|
} else if (!mode->HasResurrectionItem() && !reinterpret_cast<const ClientSkills&>(g_session).HasEffect(580)) {
|
|
escMode = 1;
|
|
} else {
|
|
escMode = 2;
|
|
}
|
|
this->m_mode = escMode;
|
|
}
|
|
|
|
#include "Contents/Party/AdventurerAgencyMgr.h"
|
|
#include "Contents/UserData/CharacterLinkedUserDataMgr.h"
|
|
#include "UI/Window/UIWindowMgr.h"
|
|
#include "UI/Window/WindowDialogs.h"
|
|
|
|
// OFFSET: 0x00934FA0
|
|
// FUNCTION: fn_12744
|
|
int UIEscOptionWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
CMode* mode = g_modeMgr.GetGameMode();
|
|
if (message != 6) {
|
|
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
const int id = static_cast<int>(argument1);
|
|
if (id > 0x173) {
|
|
if (id == 0x174) {
|
|
const int result = reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(
|
|
LookupMessage(0x60C), 2, false, false, 0, "Message", 0x118, 0x78, 0
|
|
);
|
|
if (result != 0xBB) {
|
|
return 0;
|
|
}
|
|
mode->SendMsg(0x19, 0, 0, 0, 0);
|
|
g_windowMgr.CloseWindow(0x9B);
|
|
return 0;
|
|
}
|
|
if (id == 0x1C9) {
|
|
if (!g_windowMgr.CloseWindow(0xEC)) {
|
|
g_windowMgr.EnsureWindow(0xEC);
|
|
}
|
|
return 0;
|
|
}
|
|
if (id == 0x1CA) {
|
|
if (!g_windowMgr.CloseWindow(0x271E)) {
|
|
g_windowMgr.EnsureWindow(0x271E);
|
|
}
|
|
return 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
if (id == 0x173) {
|
|
union SaveSlot {
|
|
void (CCharacterLinkedUserDataMgr::*member)(CharacterConfigSave&, const char*, CAsyncWorkMgr&);
|
|
void (__thiscall* function)(CCharacterLinkedUserDataMgr*);
|
|
};
|
|
SaveSlot saveSlot;
|
|
saveSlot.member = &CCharacterLinkedUserDataMgr::Save;
|
|
saveSlot.function(g_characterLinkedUserDataMgr);
|
|
union StopSlot {
|
|
void (CAdventurerAgencyMgr::*member)();
|
|
void (__thiscall* function)(CAdventurerAgencyMgr*);
|
|
};
|
|
StopSlot stopSlot;
|
|
stopSlot.member = static_cast<void (CAdventurerAgencyMgr::*)()>(&CAdventurerAgencyMgr::RequestStop);
|
|
stopSlot.function(g_adventurerAgencyMgr);
|
|
mode->SendMsg(0x19, 1, 0, 0, 0);
|
|
g_windowMgr.CloseWindow(0x9B);
|
|
g_windowMgr.CloseWindow(0xA4);
|
|
g_windowMgr.CloseWindow(0x10D);
|
|
return 0;
|
|
}
|
|
|
|
if (id == 0xB9) {
|
|
g_windowMgr.CloseWindow(0x9B);
|
|
return 0;
|
|
}
|
|
if (id == 0xFB) {
|
|
g_windowMgr.CloseWindow(0x9B);
|
|
mode->SendMsg(0x58, 0, 0, 0, 0);
|
|
return 0;
|
|
}
|
|
if (id == 0x161) {
|
|
mode->SendMsg(0xFA, 0, 0, 0, 0);
|
|
g_windowMgr.CloseWindow(0x9B);
|
|
return 0;
|
|
}
|
|
if (id == 0x172) {
|
|
if (!g_windowMgr.CloseWindow(0x9C)) {
|
|
g_windowMgr.EnsureWindow(0x9C);
|
|
}
|
|
return 0;
|
|
}
|
|
return 0;
|
|
}
|