rodecomp/Source/Contents
ragnarok-clanker 8f7094d946 Decompile 14 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/Events/RouletteMgr.h
Batch #16759 by eAthena: 12 byte-identical, 2 confirmed by peer review.

- fn_21606 CGameMode::ReceiveBankDepositAck: byte-identical
- fn_21607 CGameMode::ReceiveBankWithdrawAck: byte-identical
- fn_21624 CGameMode::ReceiveStorageClose: byte-identical
- fn_21629 CGameMode::ReceiveBuyingStoreResult: byte-identical
- fn_22051 CGameMode::ReceiveRodexMailDeleted: byte-identical
- fn_22054 CGameMode::ReceiveRouletteResult: logic confirmed by peer review
- fn_22056 CGameMode::ReceiveRodexItemReturn: byte-identical
- fn_22061 CGameMode::ReceiveRouletteOpen: logic confirmed by peer review
- fn_22074 CGameMode::ReceiveCaptchaUploadRequest: byte-identical
- fn_22076 CGameMode::ReceiveRodexMailReturn: byte-identical
- fn_22098 CGameMode::ReceiveMessageBox: byte-identical
- fn_22100 CGameMode::ReceiveMacroBlackListResult: byte-identical
- fn_22101 CGameMode::ReceiveMacroDetectorResult: byte-identical
- fn_22141 CGameMode::ShowFormattedNotice: byte-identical

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 08:19:49 +00:00
..
Achievement Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Actors Confirm fn_21305 (CGameMode::SpawnGrannyCorpse) 2026-11-11 07:47:26 +00:00
AdventureGuide Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Async Confirm 14 functions in Source/Utility/Async/NRecycleObject.h, Source/Contents/Async/AsyncWorkRecycleObjectPoolMgr.cpp, ... 2026-11-07 18:59:06 +00:00
Camera Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
CashEmotion Decompile fn_02949 (CCashEmotionMgr::GetPackEmotions) 2026-11-11 02:53:34 +00:00
Clan Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Configuration Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Effects Decompile 2 functions in Source/Contents/Effects/Core/RagEffect.cpp 2026-11-11 07:59:04 +00:00
Emblems Confirm fn_12079 (UIFrameWnd::AddNumberedButton) 2026-11-11 08:08:10 +00:00
EntryQueue Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Events Decompile 14 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/Events/RouletteMgr.h 2026-11-11 08:19:49 +00:00
Ground Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Guild Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Hotkeys Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Items Decompile fn_03766 (CExpandedBarterMarketItemMgr::FindItem) 2026-11-11 02:56:37 +00:00
Jobs Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Map Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Messenger Decompile fn_07714 (UIMessengerGroupWnd::OnWheel) 2026-11-11 07:22:47 +00:00
Models Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Monster Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Movement Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Movies Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Navigation Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Party Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Pet Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Quest Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Repute Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Rodex Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RuneSystem Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Schedule Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
SignBoard Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Skills Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Skin Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Sound Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Sprites Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Store Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Tables Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Time Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UserData Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
World Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ClientState.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ClientState.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
CombatTypes.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
InstantVar.cpp Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00
InstantVar.h Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00