Batch #4255 by Yommy: 0 byte-identical, 1 confirmed by peer review. - fn_10395 UISwapBitmapButton::Paint: logic confirmed by peer review Peer-reviewed-by: willerthal, superintelligence, OrangeCat Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
100 lines
2.9 KiB
C++
100 lines
2.9 KiB
C++
#include "UI/Items/UISwapEquipmentWnd.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Mode/ModeDragState.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/MessageTable.h"
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#include "UI/Buttons/UIBasicButton.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <windows.h>
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#include <timeapi.h>
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#include <cstdint>
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#include <new>
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#include <string>
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// GLOBAL: gl_24874
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unsigned long g_swapEquipmentTick;
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// OFFSET: 0x0082F990
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// FUNCTION: fn_10390
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void UISwapEquipmentWnd::Slot10(int x, int y, std::intptr_t value) {
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const ModeDragState* drag = reinterpret_cast<const ModeDragState*>(value);
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if (g_windowMgr.LookupWindow(10011)) {
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UIWindow::Slot10(x, y, value);
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return;
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}
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CMode* mode = g_modeMgr.GetGameMode();
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ITEM_INFO item(0);
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unsigned char equipped = 0;
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switch (drag->source) {
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case 1:
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item = LookupClientItemByIdentity(g_session.m_inventoryItems, drag->id);
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break;
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case 2:
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equipped = 1;
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item = g_session.GetItem17F0(drag->slot);
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break;
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case 24:
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equipped = 1;
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item = g_session.GetItem2B50(drag->slot);
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break;
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}
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if (item.unknown_0000[1] > 0) {
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switch (item.unknown_0000[0]) {
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case 10:
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case 16:
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case 17:
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case 19:
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mode->SendMsg(302, drag->id, item.unknown_0000[2], 0, 0);
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break;
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default:
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if (equipped == 1) {
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mode->SendMsg(305, reinterpret_cast<int>(&item), 0, 0, 0);
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} else if (item.unknown_0000[2] != 0 && item.identified != 0 && item.unknown_0000[3] == 0) {
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mode->SendMsg(302, drag->id, item.unknown_0000[2], 0, 0);
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}
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break;
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}
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}
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g_modeMgr.gameMode->SendMsg(18, 0, 0, 0, 0);
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}
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// OFFSET: 0x00831860
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// FUNCTION: fn_10402
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void UISwapEquipmentWnd::SetSlotValue(int index, int value) {
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switch (index) {
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case 8:
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this->unknown_00C8 = value;
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break;
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case 9:
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this->unknown_00CC = value;
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break;
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case 0:
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this->unknown_00C4 = value;
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break;
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case 2:
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this->unknown_00D0 = value;
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break;
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}
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}
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// OFFSET: 0x00830760
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// OFFSET: 0x00830970
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// FUNCTION: fn_10395
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void UISwapBitmapButton::Paint() {
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UIBitmapButton::Paint();
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const unsigned long elapsed = timeGetTime() - g_swapEquipmentTick;
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this->SetBitmap(elapsed < 10000 ? "유저인터페이스\\swap_equipment\\btn_change2_disable.bmp" : "유저인터페이스\\swap_equipment\\btn_change2_normal.bmp", 0, 0);
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this->SetBitmap(elapsed < 10000 ? "유저인터페이스\\swap_equipment\\btn_change2_disable.bmp" : "유저인터페이스\\swap_equipment\\btn_change2_over.bmp", 1, 0);
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this->SetBitmap(elapsed < 10000 ? "유저인터페이스\\swap_equipment\\btn_change2_disable.bmp" : "유저인터페이스\\swap_equipment\\btn_change2_press.bmp", 2, 0);
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this->m_textColor = elapsed < 10000 ? 0x969696 : 0x172842;
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this->DrawCenteredText(this->geometry.width / 2, this->geometry.height / 2 - 5, this->label.c_str(), this->label.size(), 0, 12, this->m_textColor, 0);
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}
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