rodecomp/Source
ragnarok-clanker a2e9b5ab03 Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
Batch #16029 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_21275 CGameMode::BuildActorEntryPacket: logic confirmed by peer review

Peer-reviewed-by: eAthena, alisonrag
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 13:04:47 +00:00
..
Archive Decompile 2 functions in Source/Archive/GPak.cpp 2026-11-10 10:42:21 +00:00
Client Decompile fn_24158 (CSession::GetBodyStyle) 2026-11-10 12:50:07 +00:00
Contents Decompile fn_07080 (CCompetentia::Open) 2026-11-10 12:59:00 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-10 12:14:11 +00:00
Interface
Network Decompile fn_21829 (CGameMode::ApplySkillUpdatePacket) 2026-11-10 12:16:14 +00:00
Render Decompile fn_02089 (CRendererDX7::DrawAlphaQueues) 2026-11-10 13:04:42 +00:00
Resource Decompile fn_07938 (CImfRes::GetLayer) 2026-11-10 12:58:20 +00:00
Script Decompile fn_18254 (LoadLuaResource) 2026-11-10 12:04:00 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile 2 functions in Source/UI/Edit/UIEditCtrl.cpp 2026-11-10 13:03:49 +00:00
Utility Decompile fn_18124 (LoadLibraryFunctions) 2026-11-10 13:04:14 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp