..
AcidifiedThrow.cpp
Decompile 3 functions in Source/Contents/Effects/Effect.h, Source/Contents/Effects/AcidifiedThrow.h, ...
2026-10-29 20:33:59 +00:00
AcidifiedThrow.h
Decompile 3 functions in Source/Contents/Effects/Effect.h, Source/Contents/Effects/AcidifiedThrow.h, ...
2026-10-29 20:33:59 +00:00
AMachineEffect.cpp
Decompile 3 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.cpp, ...
2026-10-29 20:54:50 +00:00
AMachineEffect.h
Decompile 3 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.cpp, ...
2026-10-29 20:54:50 +00:00
AstralStrikeEffect.cpp
Decompile 3 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.cpp, ...
2026-10-29 20:54:50 +00:00
AstralStrikeEffect.h
Decompile 3 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.cpp, ...
2026-10-29 20:54:50 +00:00
AxeBoomerang.cpp
Decompile 3 functions in Source/Contents/Effects/Effect.h, Source/Contents/Effects/AcidifiedThrow.h, ...
2026-10-29 20:33:59 +00:00
AxeBoomerang.h
Decompile 3 functions in Source/Contents/Effects/Effect.h, Source/Contents/Effects/AcidifiedThrow.h, ...
2026-10-29 20:33:59 +00:00
BlastForge.cpp
Decompile 3 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.cpp, ...
2026-10-29 20:54:50 +00:00
BlastForge.h
Decompile 3 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.cpp, ...
2026-10-29 20:54:50 +00:00
CaneOfEvilEyeEffect.cpp
Decompile 3 functions in Source/Contents/Effects/Effect.h, Source/Contents/Effects/AcidifiedThrow.h, ...
2026-10-29 20:33:59 +00:00
CaneOfEvilEyeEffect.h
Decompile 3 functions in Source/Contents/Effects/Effect.h, Source/Contents/Effects/AcidifiedThrow.h, ...
2026-10-29 20:33:59 +00:00
CharacterParticleBundle.h
Decompile fn_18576 (?Create@?$CEffectAllocator@VCChopChopClawMarks@@@?A0x3d349e23@@UAEPAVCEffect@@XZ)
2026-10-29 09:57:46 +00:00
ClimaxEffect.cpp
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
ClimaxEffect.h
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
Competentia.cpp
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
Competentia.h
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
CresciveBolt.cpp
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
CresciveBolt.h
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
Effect.cpp
Decompile 8 functions in Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, ...
2026-10-29 20:16:47 +00:00
Effect.h
Decompile 3 functions in Source/Contents/Effects/Effect.h, Source/Contents/Effects/AcidifiedThrow.h, ...
2026-10-29 20:33:59 +00:00
EffectActor.cpp
Decompile fn_21083 (EffectActor::ResetEffectState)
2026-10-29 20:43:04 +00:00
EffectActor.h
Decompile fn_21083 (EffectActor::ResetEffectState)
2026-10-29 20:43:04 +00:00
EffectAttachments.cpp
RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
2026-10-29 16:00:58 +01:00
EffectAttachments.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
EffectEmitter.h
Decompile 8 functions in Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, ...
2026-10-29 20:16:47 +00:00
EffectForceRender.cpp
Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
2026-10-29 12:59:22 +00:00
EffectLists.cpp
Decompile 2 functions in Source/Client/Session.cpp, Source/Client/Session.h, ...
2026-10-29 20:09:59 +00:00
EffectLists.h
Decompile 2 functions in Source/Client/Session.cpp, Source/Client/Session.h, ...
2026-10-29 20:09:59 +00:00
EffectMaker.cpp
Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
2026-10-29 09:48:08 +00:00
EffectMaker.h
Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
2026-10-29 09:48:08 +00:00
EffectPrim.cpp
RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
2026-10-29 16:00:58 +01:00
EffectPrim.h
Decompile fn_19893 (CEffectPrim::RenderOrbitIcons)
2026-10-29 21:01:40 +00:00
EffectPrimitiveColor.cpp
EffectPrimitiveState: split unknown_0258[4] into DHXJ chPoint/chVal1/chVal2/chVal3 (std::vector<float> each). Pure rename, codegen unchanged.
2026-10-29 16:53:57 +01:00
EffectPrimitiveMotion.cpp
Decompile fn_19799 (CEffectPrim::PrimFieldFireflies)
2026-10-29 19:49:51 +00:00
EffectPrimitiveMotion.h
Decompile 4 functions in Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
2026-10-29 14:19:13 +00:00
EffectPrimitiveRecords.cpp
EffectPrimitiveState: name 84 CEffectPrim members after DHXJ (layout matches DHXJ member order with 12-byte std::vector and one extra 2026 dword at 0x1D8): stateCnt, duration, pattern, count, renderFlag, numSegment, speed/accel, gravSpeed/gravAccel, longitude/latitude/roll, size, alpha*, lati*/long*/roll* speeds and accels, radius*, width*/height*, orgPos, deltaPos/deltaPos2/deltaPos3, segPos, rotAxis, transform/rotTransform, etc. Pure rename, codegen unchanged (221/221 functions with includers).
2026-10-29 15:58:02 +01:00
EffectPrimitiveRendering.cpp
Decompile fn_19893 (CEffectPrim::RenderOrbitIcons)
2026-10-29 21:01:40 +00:00
EffectPrimitiveRendering.h
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
EffectPrimitiveState.cpp
RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
2026-10-29 16:00:58 +01:00
EffectPrimitiveState.h
EffectPrimitiveState: split unknown_0258[4] into DHXJ chPoint/chVal1/chVal2/chVal3 (std::vector<float> each). Pure rename, codegen unchanged.
2026-10-29 16:53:57 +01:00
EffectTypes.cpp
🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs
2026-10-27 09:46:33 +01:00
EffectTypes.h
🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs
2026-10-27 09:46:33 +01:00
EffectVisibility.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
EffectVisibility.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
GravityControlEffect.h
Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ...
2026-10-29 09:55:51 +00:00
JupitelThunderStormEffect.cpp
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
JupitelThunderStormEffect.h
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
MeteorEffect.cpp
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
MonsterSkillEffects.cpp
Decompile 6 functions in Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h
2026-10-29 20:55:35 +00:00
MonsterSkillEffects.h
Decompile 6 functions in Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h
2026-10-29 20:55:35 +00:00
NyanggrassEffect.cpp
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
NyanggrassEffect.h
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
Particle.cpp
Decompile 4 functions in Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h
2026-10-29 20:08:47 +00:00
Particle.h
Decompile 4 functions in Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h
2026-10-29 20:08:47 +00:00
ParticlePool.cpp
Decompile 7 functions in Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h
2026-10-29 19:34:31 +00:00
ParticlePool.h
Decompile fn_18855 (ParticlePool::Clear)
2026-10-29 19:30:23 +00:00
PartyEffect.cpp
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
PartyEffect.h
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
PartyMemberEffects.cpp
Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
2026-10-29 12:59:44 +00:00
PartyMemberEffects.h
Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
2026-10-29 09:48:08 +00:00
PowderingEffect.cpp
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
PowderingEffect.h
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
RagEffect.cpp
Decompile 3 functions in Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h
2026-10-29 20:59:11 +00:00
RagEffect.h
Decompile fn_20144 (CRagEffect::SaintWing)
2026-10-29 20:58:47 +00:00
RagEffectInitialization.cpp
RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
2026-10-29 16:00:58 +01:00
RagEffectInitialization.h
Decompile fn_18182 (ResourceMgr::Exists)
2026-10-28 19:50:12 +00:00
RagEffectState.h
RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
2026-10-29 16:00:58 +01:00
RectUpEffect.cpp
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
RectUpEffect.h
Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
2026-10-29 20:43:19 +00:00
SkillEffects.h
Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ...
2026-10-29 09:55:51 +00:00
WhirlwindEffect.h
Decompile 5 functions in Source/Contents/Skills/SkillActionKarnos.cpp, Source/Contents/Effects/WhirlwindEffect.h
2026-10-29 20:33:40 +00:00