rodecomp/Source/UI/GameSettings
ragnarok-clanker a645583bea Decompile 9 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ...
Batch #4814 by youko: 9 byte-identical, 0 confirmed by peer review.

- fn_15962 CUIComboBox<GameSettingsUI::CUIComboItem,RenderAdapter>::Selected: byte-identical
- fn_15963 CUIComboBox<GameSettingsUI::CUIComboItem,DisplayMode>::Selected: byte-identical
- fn_15964 CUIComboBox<GameSettingsUI::CUIComboItem,RenderBackend>::Selected: byte-identical
- fn_15965 CUIComboBox<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::Selected: byte-identical
- fn_15968 GameSettingsUI::CUIListPage::Slot54: byte-identical
- fn_16009 CUIComboBox<GameSettingsUI::CUIComboItem,RenderAdapter>::UpdateListHeight: byte-identical
- fn_16010 CUIComboBox<GameSettingsUI::CUIComboItem,DisplayMode>::UpdateListHeight: byte-identical
- fn_16011 CUIComboBox<GameSettingsUI::CUIComboItem,RenderBackend>::UpdateListHeight: byte-identical
- fn_16012 CUIComboBox<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::UpdateListHeight: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-30 05:06:23 +00:00
..
GameSettingsUI.cpp Decompile 9 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ... 2026-10-30 05:06:23 +00:00
GameSettingsUI.h Decompile 9 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ... 2026-10-30 05:06:23 +00:00