rodecomp/Source/Contents/Actors
ragnarok-clanker f46881834f Decompile fn_21098 (CGameActor::UpdateFadeOut)
Batch #6221 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_21098 CGameActor::UpdateFadeOut: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, alisonrag, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 23:54:42 +00:00
..
ActorStateFlags.cpp
ActorStateFlags.h
AttackMotion.cpp
AttackMotion.h
CharacterRender.cpp
CharacterRender.h
EffectActors.h Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/EffectActors.h, ... 2026-10-30 15:40:11 +00:00
GameActor.cpp Decompile fn_21098 (CGameActor::UpdateFadeOut) 2026-10-30 23:54:42 +00:00
GameActor.h Decompile fn_21098 (CGameActor::UpdateFadeOut) 2026-10-30 23:54:42 +00:00
GameObject.cpp Decompile fn_21111 (EffectActor::SendMsg) 2026-10-30 09:37:06 +00:00
GameObject.h
GndRiser.h
GraffiSkill.cpp Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ... 2026-10-30 13:56:17 +00:00
GraffiSkill.h Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ... 2026-10-30 13:56:17 +00:00
GroundScope.cpp Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ... 2026-10-30 13:56:17 +00:00
GroundScope.h Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ... 2026-10-30 13:56:17 +00:00
Item.cpp
Item.h
MercenaryAI.cpp Decompile 3 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h, ... 2026-10-30 19:38:23 +00:00
MercenaryAI.h Decompile 3 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h, ... 2026-10-30 19:38:23 +00:00
MousePointer.cpp Decompile fn_21114 (CMousePointer::SendMsg) 2026-10-30 21:50:12 +00:00
MousePointer.h Decompile fn_21114 (CMousePointer::SendMsg) 2026-10-30 21:50:12 +00:00
Npc.h Decompile fn_22434 (CNpc::Slot17) 2026-10-30 21:42:57 +00:00
Pc.h Decompile 4 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h 2026-10-30 19:20:02 +00:00
Player.cpp Decompile 4 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h 2026-10-30 19:20:02 +00:00
RenderObject.cpp Decompile 5 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/EffectResourceSwitcher.cpp, ... 2026-10-30 16:51:18 +00:00
RenderObject.h Decompile 4 functions in Source/Contents/Actors/GameActor.cpp, Source/Contents/Actors/RenderObject.cpp, ... 2026-10-30 14:35:22 +00:00
RenderObjectState.cpp
RenderObjectState.h Decompile 4 functions in Source/Contents/Actors/GameActor.cpp, Source/Contents/Actors/RenderObject.cpp, ... 2026-10-30 14:35:22 +00:00
Skill.cpp Decompile 22 functions in Source/Client/Session.h, Source/Contents/Actors/GroundScope.cpp, ... 2026-10-30 06:43:59 +00:00
Skill.h Decompile 22 functions in Source/Client/Session.h, Source/Contents/Actors/GroundScope.cpp, ... 2026-10-30 06:43:59 +00:00
SpriteDrawingPolicy.cpp
SpriteDrawingPolicy.h