Batch #12588 by Yommy: 7 byte-identical, 0 confirmed by peer review. - fn_24336 CreateToolhelp32SnapshotName::operator(): byte-identical - fn_24338 AdventurerAgencyCreateInstanceName::operator(): byte-identical - fn_24339 RequestJoinPartyCreateInstanceName::operator(): byte-identical - fn_24340 AdventureGuideCreateInstanceName::operator(): byte-identical - fn_24343 EnumProcessModulesName::operator(): byte-identical - fn_24345 GetModuleBaseNameAName::operator(): byte-identical - fn_24363 RestartFromCommandLine: byte-identical Merged automatically: every function is byte-identical to the original. |
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| .. | ||
| Archive | ||
| Client | ||
| Contents | ||
| File | ||
| Interface | ||
| Network | ||
| Render | ||
| Resource | ||
| Script | ||
| Security | ||
| UI | ||
| Utility | ||
| ActorPickNode.cpp | ||
| ActorPickNode.h | ||
| EntityInit.cpp | ||
| LexiconTrie.cpp | ||