rodecomp/data
ragnarok-clanker a957bc9fa6 Decompile 15 functions in Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h
Batch #3398 by eAthena: 14 byte-identical, 1 confirmed by peer review.

- fn_08117 CRuneSystemMgr::GetTagCount: byte-identical
- fn_08118 CRuneSystemMgr::GetOwnedDecomItemCount: byte-identical
- fn_08119 CRuneSystemMgr::IsInitialized: byte-identical
- fn_08122 RuneSetData::CountSlots: logic confirmed by peer review
- fn_08124 RuneData::GetName: byte-identical
- fn_08127 CRuneSystemMgr::GetCurRuneSet: byte-identical
- fn_08128 CRuneSystemMgr::GetCurSlotCount: byte-identical
- fn_08130 RuneData::GetId: byte-identical
- fn_08139 CRuneSystemMgr::GetSelectTag: byte-identical
- fn_08140 RuneData::GetTagId: byte-identical
- fn_08141 RuneData::GetActiveType: byte-identical
- fn_08142 RuneSetData::GetGradeValue: byte-identical
- fn_08144 CRuneSystemMgr::IsRequestPending: byte-identical
- fn_08145 RuneData::GetResName: byte-identical
- fn_08148 CRuneSystemMgr::ClearCurRuneSet: byte-identical

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/Items/RuneSystem.cpp
2026-10-29 21:47:18 +00:00
..
compile.json Decompile 15 functions in Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h 2026-10-29 21:47:18 +00:00
decomp.json Raise submission file cap to 48 (lintLimits.maxFiles) 2026-10-27 18:00:20 +00:00
toolchain.lock.json Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00