rodecomp/Source
ragnarok-clanker ade8351d3d Decompile 6 functions in Source/Contents/CashEmotionMgr.cpp
Batch #10883 by StrawberrysherbetIX: 6 byte-identical, 0 confirmed by peer review.

- fn_02851 CashEmotionCommand::Get: byte-identical
- fn_09454 UICashEmotionPack::SetTitle: byte-identical
- fn_09493 UICashEmotionScrollBar::SetDisabled: byte-identical
- fn_09497 UICashEmotionScrollWnd::Slot53: byte-identical (already on main)
- fn_09503 UICashEmotionSprBtn::SetSelected: byte-identical
- fn_10924 UISpriteButton::SetActName: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-04 17:59:48 +00:00
..
Archive Decompile fn_04828 (GPakEx::CipherModeBase::CiphertextLength) 2026-11-04 17:33:00 +00:00
Client Decompile 3 functions in Source/Client/Replay.cpp, Source/Client/Replay.h 2026-11-04 17:58:36 +00:00
Contents Decompile 6 functions in Source/Contents/CashEmotionMgr.cpp 2026-11-04 17:59:48 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-04 17:46:33 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
Render Decompile 2 functions in Source/Render/Textures/BitmapPixels.cpp 2026-11-04 17:48:51 +00:00
Resource Decompile fn_08072 (C3dWorldRes::Unload) 2026-11-04 14:28:32 +00:00
Script Maintenance: Fold two alias globals into their evidenced owner members. 0x14576A4 (gl_24635 g_inputSuggestionsEnabled) and 0x14576A6 2026-11-03 21:15:45 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile fn_45516 (CUIRenewQuestUI::OnRecommendedTabClick) 2026-11-04 17:56:59 +00:00
Utility Decompile 8 functions in Source/Utility/MD5.cpp 2026-11-04 17:49:16 +00:00
ActorPickNode.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00